Sonic makes a huge return with the release of Sonic Generations. Celebrating over 20 years of Sonic, the game features both Modern and Classic Sonic, who must work together and race through their history to save the universe.
GenrePlatformers
Platforms xbox360
DEVELOPER Sonic Team | PUBLISHER Codemasters | RELEASE DATE
Sonic Generations Reviews xbox360
meristation.com review
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ign.com review
It feels refreshing to be able to say that Sonic is good again. His upward trajectory over the last year continues and he’s only gaining momentum. Sonic Generations is largely a game for the most hardcore of Sonic fans, but for the millions who have fond memories of narrowly dodging spikes, grinding on rails, or even that time he was a pinball, Sonic Generations is a game made for you.
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videogameszone.de review
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3djuegos.com review
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gamesradar.com review
Some of the levels are so different in the challenge missions, they really are like traditional ‘Act 2’s. They even feature nods to classic moments that don’t appear in the main levels, like the pinball bumpers of Spring Yard Zone, the elemental shields from Sonic 3 and even the old end-of-act cages full of animals. But, conversely, some of them are something-and-nothing, and a few even feel cheap and tacked-on.
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destructoid.com review
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1up.com review
These problems aren’t game-breaking, though, and Generations smartly lets the player choose the levels they’d like to take on. While some of them are mandatory for progress, those who aren’t keen on revisiting Knuckles’ treasure hunts (to make an obvious example) can avoid them entirely — though finishing any stage yields points which can be spent on various unlockables and skill upgrades for Sonic. There’s a great deal of game here, which speaks to just how smart Sega is in iterating on a small collection of stages, rather than going the usual route of wasting valuable HD assets on a series of sprawling (and typically unplayable) levels for Sonic to get lost in. If the inevitable sequel to Generations offers the same refinements Sonic 2 brought to the original Sonic the Hedgehog, Sega’s blue rodent might just completely emerge from the pit of embarrassment he slowly dug for himself throughout the ’00s.
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computerandvideogames.com review
But, I was willing to suffer his attitude, though, because the game itself was utterly unique. There’s still nothing else quite like the action of original 2D Sonic – least of all 3D Sonic. We’d grown apart by Sonic Adventures. I’d had my head turned by the grown-up sights and sounds of Jet Set Radio. Sonic Generations is an awkward reunion, then – but one that really turned out better than expected.
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oxmonline.com review
Unfortunately, only a third of the game is dedicated to re-creating Genesis-era stages, and classics like Sonic the Hedgehog 3 and Sonic 3D aren’t represented at all. Even worse, the game’s beatable in five or six hours, with little incentive to reach 100% completion. Hopefully, Generations can spawn a sequel that fixes these flaws.
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metro.co.uk review
As a 20th anniversary celebration this is a far more successful experience then we would’ve dared hope, especially given some of the darker days during the last two decades. It still doesn’t really suggest how the series can move forward in the future, but at least it lays to rest some of the worst excesses of the past.
gameinformer.com review
The last half of the game serves only to remind you of how far the series has fallen from its original form. I felt smothered by Sonic Team’s insistence on shoehorning recent Sonic games, no matter how awful, into the 20-year timeline. Why would Sega pass up full level tributes to Sonic 3 or Sonic CD in favor of a remixed version of a stage from Sonic Colors, which released only a year ago?
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