Square Enix, Inc. today announced the upcoming open world cop drama Sleeping Dogs™ will go on sale August 14 in North America on the PlayStation®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft and Windows PC.
GenreAction
Platforms xbox360
DEVELOPER United Front Games | PUBLISHER Codemasters | RELEASE DATE
Sleeping Dogs Reviews xbox360
gamingtrend.com review
For these few minor issues that Sleeping Dogs stumbles on, there is so very much that it gets right. Many of the character voice actors are clearly of Chinese descent and frequently sprinkle in Cantonese into their work. There are 50 shrines, 26 spy cameras, 100 lockboxes with money and clothing, and 11 Jade Statues in the game to keep you busy beyond the 15 or so hours of the somewhat-predictable, yet enjoyable main story. The four pillars of the game that I mentioned earlier represent a fantastic amalgamation of some of the best games we’ve played, giving us a serviceable shooting and driving game, a great free-running game, and a fantastic combat engine all in one package. Anywhere Sleeping Dogs might have lost points for originality, it makes up for in managing to combine all of these elements into one coherent game. As I finish up my review for Sleeping Dogs I have to say that my track record for betting on items that Activision has discarded has held up. I highly recommend this title.
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gamingxp.com review
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cheatcc.com review
Sleeping Dogs is an open world game with a massive city for you to invest countless hours exploring. It’s a beautifully realized world that brings with it a more focused attention to detail than what’s offered by several comparable open world games. Unfortunately, it lacks the extraordinary level of customization that games like Saints Row and Grand Theft Auto offer, so a more comprehensive arsenal of customization options would’ve been nice. You can purchase from a decent selection of vehicles, from the mundane to the exotic, but each vehicle has a paltry three to five paint jobs available on average. They’re also all preset, so you don’t have the option of coming up with your own combinations.
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canadianonlinegamers.com review
Overall, Sleeping Dogs for the Xbox 360 is one of the more impressive open world action games I have played in recent memory. Fantastic visuals, top-notch sound and varied gameplay makes Sleeping Dogs a must own for gamers who enjoy such titles as Grand Theft Auto, Saints Row and Crackdown. The compelling story manages to suck you right in and the level of depth offered up in the game is impressive. Sleeping Dogs is easily the sleeper hit of the summer and a game many should be playing well into the winter.
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oxm.co.uk review
Pick up a gun, and the temptation to slip into traditional, tedious cover is immediate. Sleeping Dogs anticipates this, and dangles a carrot on the other side of the crate. Vault over it, and you’ll be rewarded with seconds of slow-motion. Kill an enemy during this period, and your bullet-time will extend. With that auto-snap aim, it’s possible to take out a whole room in one jump. This, along with generous checkpointing (something Rockstar still struggles with) and an essential storyline that occasionally challenges, but never over-tests, feels like United Front is on your side. Hong Kong is a pleasure to explore, with Wei’s range of athletic moves giving him access to a good range of hidden places and objects.
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game-over.com review
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xbox360achievements.org review
Sleeping Dogs is a fantastic example of an open-world game done exceedingly well. Not only is it also a love letter to Asian cinephiles, but it’s packed with memorable set-pieces and remarkable gameplay mechanics that ensure you’re always having fun, whether you’re just messing around or engaging in the myriad tasks and side missions on offer. If we’re picking faults, we’d say that the story portion of the game while entertaining and engaging, is a little on the short side, and we did occasionally come across a tiny bit of clipping here and there. But to pick holes in such an accomplished open-world action title seems somewhat churlish. Kudos to UFG and Square Enix for rescuing Sleeping Dogs from the jaws of oblivion then, and surely Activision will be wondering why they decided to put this particular dog to sleep.
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ztgd.com review
Sleeping Dogs was a game that no one thought would ever see the light of day. Even after that no one thought much else about it, considering its track record of being tossed around. This makes it that much sweeter that it turned out so well. If you enjoy the genre and, like me, love a good Hong Kong action flick, this game is a must own. It does so many things better than most open world games; things we definitely take for granted. Sure it has some rough edges, but the overall experience is more than worth taking.
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planetxbox360.com review
So it’s completely possible to increase both XP without compromising the other. Face XP just acts as your general reputation around the city and leaves you more focused on side missions and NPC interaction. One of the more appealing approaches to the action is the hand-to-hand combat, which is very reminiscent of the Batman: Arkham titles; something that should warrant no cause for concern. I’m a big fan of this melee design and wouldn’t argue with seeing it implemented with more games in the future. The choreography of the combat was consulted under UFC fighter Georges St-Pierre and is just as fast, furious, and brutal as any martial arts action title should be. The basics revolve around light and heavy attacks that can be strung together in combos and then thrown in with grab and counter attacks along with the ability to use and throw melee weapons or cause environmental damage.
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teamxbox.com review
It’ll save you some headaches figuring that part out.) and I found driving them to eventually be an enjoyable experience. I even especially loved the change of pace with driving on the left side of the road, while sitting behind the wheel in the right side of the car. However I never fully clicked with the motorcycles. I might be viewed as being harsh here, but driving in these types of games, most specifically recently in GTA IV and its two expansions, is one of my favorite things to do and it’s a shame to see it, in my opinion, not being given the attention it deserves.
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videogameszone.de review
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eurogamer.se review
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thunderboltgames.com review
There are many other sidequests and collectibles that litter the game that I haven’t touched upon, and Wei has a variety of meters besides his “face†that can be gradually upgraded and improved. But these are oddities you should discover for yourself. It’s a surprisingly nuanced and polished production, lending itself to hours of extended play. The main story can be completed in a fraction of the time you’ll actually end up devoting to the world, and ironically, it’s one of the few sandbox games whose sidequests offer substantial rewards. Thus, don’t be put off by Sleeping Dogs’ troubled development for it’s a meaty package you’ll struggle to put down. And best of all, it’s darn good fun.
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giantbomb.com review
So perhaps Sleeping Dogs isn’t one of those games you’ll want to keep on playing long after you’ve seen its story’s conclusion. But while you’re engaged with that story, this is an effective open-world experience, filled with interesting characters, some exciting action, and enough unpredictability to keep you hooked. It might feel familiar, but that doesn’t make it any less fun.
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guardian.co.uk review
So while Sleeping Dogs works from an established palette, it’s an absolute blast to play. Like the Uncharted series, the focus here isn’t to break new ground for the medium through innovation. Instead, the aim here is to make the player feel like an action hero in a piece of blockbuster entertainment, while remaining fun to play throughout. Sleeping Dogs is not the most original game you’ll play all year, but it’s easily one of the most enjoyable and it’s arguably one of the best.
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escapistmagazine.com review
In contrast, the gunplay sections feel bland. Cover mechanics and quick-aiming allows you to make quick work of any hapless goons and there’s a bullet time rigmarole you can enter when you vault over an obstacle but it feels tacked-on and unnecessary. Thankfully, the missions in which you use a gun are rare, and you don’t hold onto your piece after you’re done. That means you can’t quickly overpower challenges in the game’s open world, but you also don’t get bogged down in just another shooter.
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theverge.com review
They’re not the sort of failings you’ll obsess over, or even spend much time dwelling on when you’re kicking the crap out of a dozen thugs or careening around Hong Kong. But much like the HKPD, if you’re going to embrace Officer Shen completely, you had better be willing to turn a blind eye to the occasional misdeed.
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eurogamer.net review
Sleeping Dogs certainly doesn’t deserve to take all the blame for this situation, and Rockstar has some serious game-raising of its own to do with GTA5. But when a game is so clearly intent on being a follower of trends rather than setting them, it’s hard to feel much passion for Sleeping Dogs’ vanilla retread of established ideas. When compared to his open-world peers, Wei Shen’s stoic promise to do "what I always do" ultimately feels more like an apology for low ambition than a rallying cry.
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metro.co.uk review
The end result still doesn’t have the personality or verve of Grand Theft Auto or Red Dead Redemption, the novelty of Assassin’s Creed, or the crazy acrobatics of Just Cause but it’s a better action game than any of them. Clearly that’s not necessarily a priority for open world games but it’s nice to see it can be done all the same.
quartertothree.com review
One of Sleeping Dog’s oddest progression tracks is dating. You acquire women’s phone numbers, at which point you can go to pink waypoints to start vaguely creepy dating sequences. Wei — your name is Wei — will readily fling his arm around the hapless woman, as if he’s claimed her. Then the two characters do something awkward like a photography minigame, a freerunning race right out of Assassin’s Creed, or karaoke (oh lordy, that karaoke…), followed by an awkward flirting cutscene. As far as romance goes, I suppose this is about on par with anything in a Mass Effect game. But it seems like a cheap ploy to get more female characters into the story, which would otherwise be a bunch of elaborately tattooed Asian dudes. It’s a shame the developers took a page from Rockstar’s “bitches and hos†playbook. At least we also get a dragonlady variation on the Titus Andronicus theme. But the whole dating rigamarole — in fact, a lot of the game in general — is enough to make a guy fondly recall bowling with Roman.
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