Silent Hill: Downpour starts as Murphy Pendleton, the game’s main character, finds himself lost and alone in the woods after his prison transport bus crashes near the town of Silent Hill. What happens after is up to the player as they traverse an all-new Silent Hill environment that is expansive, yet claustrophobic. And though this sleepy town may feel desolate, the player is never truly alone.
GenreAction Adventure
Platforms xbox360
DEVELOPER Konami | PUBLISHER Codemasters | RELEASE DATE
Silent Hill: Downpour Reviews xbox360
destructoid.com review
It does not approach the triumphant creative heights of earlier games, but nevertheless manages to keep its head well above the pitiful lows that recent installments have sunk to. All told, this is a return to greatness for a classic series, proof that there’s life in the old town yet — provided a studio with the proper respect for it is allowed to work its magic. Once again, it’s a very good time to have a bad time in Silent Hill, and I couldn’t be happier about that.
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gamespot.com review
In the other world, you do a lot of running. Early on, you are introduced to a glowing ball of energy that wants to chase Murphy down and change him from a solid form into a liquid. Murphy’s escape takes him through a maze of hallways lined with obstacles that can be knocked over to slow down the being’s advance. Thankfully, one wrong turn doesn’t mean death. Incorrect routes loop back to the main path, though you will take some damage from the formless horror. These sections help break up the game’s slow pace with high-speed action that’s appropriate for the setting.
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oxmonline.com review
At times, the game’s many puzzles and open-world areas did leave us aimlessly wondering and wandering. But varied gameplay, solid combat, and an effective mix of psychological scares and freaky encounters make Downpour a worthwhile trip to Silent Hill’s haunted ’hood.
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oxm.co.uk review
If only the past were so easy to recapture. Or rather, escape. Downpour is an engrossing, eerie play, but it’s simultaneously empowered and constrained by its necromantic heritage. There are two sides to every Silent Hill, and like every studio since Team Silent, Vatra hasn’t brought enough to the party.
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gamesradar.com review
In spite of its flaws, Silent Hill: Downpour does manage to be smart and imaginative in bursts, although again, most of those bursts are reserved for later in the story. Even so, exploring Silent Hill to find creepy new places to break into can be surprisingly addictive, and it’s worth noting that Downpour is surprisingly long by the standards of modern games; our play-through took about 14 hours, and we only completed a few of the side-quests. The actual gameplay leaves a lot to be desired, but as recent Silent Hills go, this is one of the better ones.
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gameinformer.com review
I don’t regret my time with Silent Hill: Downpour, but mediocrity hung over most of my playthrough like a fog. Vatra Games shows real potential for becoming a developer that can tell great stories, but nurturing one narrative yarn would be better than juggling two ho-hum tales. I left this Silent Hill with the same feeling I have after walking out of most haunted houses near closing time – a little annoyed at having cages lazily rattled at me.
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