The sequel to Radical Entertainment’s original best-selling game of 2009 – PROTOTYPE. Prototype 2 is currently in development for 2012.
GenreAction
Platforms xbox360
DEVELOPER Radical Entertainment | PUBLISHER Codemasters | RELEASE DATE
Prototype 2 Reviews xbox360
gamechronicles.com review
Open-world sandbox games are becoming more and more popular, which obviously leads to a bit of skepticism, but I guarantee you’ve never seen or played anything as mind-blowingly original or viscerally exciting as Prototype 2. With a brand new character, engaging story, enhanced powers, and integrated gameplay features like Hunting and Mutations, Prototype 2 is a visionary nightmare that’s a dream to play.
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gamereactor.dk review
No Synopsis Available
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planetxbox360.com review
Heller’s evolution cycle is amazing. He can grow in so many ways, gaining better abilities like a bigger health bar and other enhanced strengths. His brutality also grows, introducing such abilities as locomotion and brute strength. Once you unlock the dive bomb ability, you’ll be taking out truckloads of soldiers and tanks like a shot. You also eventually get control of vehicles, including helicopters, and though there’s only so much damage they can take, they’re a great means for getting around and wiping out enemies. As a whole, the gameplay is fantastic. It feels like Radical Entertainment really stepped up their game this time around, with refined combat (almost on the level as Batman: Arkham City and the upcoming Sleeping Dogs) and crazy abilities that really shine, especially in later stages. The only negative we could surmise from this was the aiming system. Unless you’re locked onto an enemy (using the trigger button), it’s too easy to drift from target to target. We can’t tell you how many times we inadvertently hit innocent folks. (Luckily, there’s very little punishment in terms of a morale system. Whew.)
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armchairempire.com review
Fans of that game, will appreciate the tweaks and betterments, including the camera but especially the combat options and more coherent story. The detractors that bagged on the original should give P2 a chance based on those same reasons because P2 is a great open-world action game.
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gamingxp.com review
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spaziogames.it review
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gameinformer.com review
Prototype 2 has officially redeemed this franchise. The mechanics feel the way you wished they would have in the first installment, and it’s a rush to abuse your incredible powers any way you see fit. If you’ve stayed away from the first game because of the lackluster word of mouth, don’t hesitate to jump right into the sequel. A slick video catches you up on everything right out of the gate so there’s no excuse to miss this taste of ultimate viral power.
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gamingtrend.com review
The star here is clearly the new combat engine, and boy does it deliver. You rise from incredibly powerful to obscenely powerful over the course of the game, and it never gets old. This game reminds me of the Bay-splosion Transformers movie series – completely lacking in story, plot holes big enough to slide a planet through – but if you just turn off your brain, you can enjoy hours of explosions. James Heller and Alex Mercer may both be from the same batch of cookies, but somehow three years later the action still works. Leaping onto a helicopter and yanking the pilot out and whipfisting them to the ground, ripping the turret off a tank and beating it with the larger end, cutting the limbs off grotesque mutants, and flying across the New York landscape fills a certain niche. While I am surprised that Radical didn’t make some more …well… radical changes to their sequel, what they did deliver isn’t bad. My suggestion is this: come for the bombastic and over-the-top action, try to forget the storyline – I already have
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egmnow.com review
The rough controls of the first Prototype have been tweaked and revamped to allow for a more user-friendly experience. The story also flows a lot more smoothly than the more conspiracy-driven first game. Unfortunately, even with Heller’s different powers, Prototype 2 does become tedious at times as there is little variety in mission parameters, but you should still find some fun in blowing up everything that gets in your way.
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impulsegamer.com review
But when it comes down to it, the story is only there for one reason: to provide a frame of reference for each mission. It does what it has to do, then gets out of the way- so you can enjoy a giant sandbox full of hellish delights. The scope of what you can do- and hence the opportunity for fun- is broad indeed. The game isn’t perfect, by any means. But once you rip your first TOW launcher off an APC and start spraying rockets around, you might be prepared to forgive its failings.
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eurogamer.it review
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totallygn.com review
After finishing the game and thinking about it for a little bit I really did enjoy my time with Prototype 2. While it still has some problems it is a much better title than the original and is a step in the right direction. The development team has done a tremendous job of making you feel like a bad ass within NYZ. It felt pretty amazing when I could jump on a tank and destroy it in one blow or use my whipfist to knock a helicopter out of the sky. If I was in a tight spot I could even jump on to a tank, tear the missile launcher off and use Blackwatch’s own weapons against them. If you are a fan of open world titles than you should definitely check this game out. If, like me, you weren’t the biggest fan of the original title I urge you to, at the very least, rent this title and see what you think. You might be pleasantly surprised. When Prototype 2 was initially announced I was really surprised and didn’t know how it would turn out. Now I am left wondering as to whether we will see a Prototype 3 as I would like to see where this story goes next.
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meristation.com review
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guardian.co.uk review
The very purity of purpose which makes the game such a fine arcade killbox also renders it unengaging on any level that isn’t soggy and littered with stray organs. So while as a destruction simulator Prototype 2 scores very highly, there’s a chance that, just like those toddlers in the dirt, you’ll get bored after a short while and wander away
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oxmonline.com review
And yet, even when your objectives sound about as thrilling as a Sunday-afternoon grocery run, the sheer chaos Heller unleashes upon the distressed and detailed world of New York Zero while completing them keeps Prototype 2 from feeling like a chore. If you can turn off your brain and just enjoy the frenzied carnage, you’ll have a blast.
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destructoid.com review
Prototype 2 is far more polished, varied, and ultimately superior to its predecessor. It falters due to us having already seen a lot of what it can do in the last game, and the sheer consistency of the chaos means it never reaches new heights and can drag on a little, but it nonetheless provides a gratuitous binge of bloodthirsty mayhem that should amuse anybody looking for a solid power fantasy. While not quite as fresh as the last installment, Prototype 2 is a laudable step forward for what I hope becomes a continuing series. I feel that the Mercer Virus, its victims, and those that seek to use it, have a lot more to offer, and after this entertainingly homicidal helping, I’m looking forward to whatever may come next.
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gamesradar.com review
There’s more to the game than combat, though, and Heller has a few new, less destructive powers that play a significant role in the sequel. In addition to getting some of Mercer’s best abilities (like gliding and throwing cars) almost right off the bat, he can send out a radar pulse to hunt down certain targets. Using it correctly means getting to high ground, sending out a pulse and watching for where it bounces back from. It’s clumsy at first, but with a little practice, it’s a much more interesting way to track your prey than just following a blip on your map.
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xboxworld.com.au review
To be honest, the game itself really isn’t too hard and many will breeze through without trouble in seven to nine hours, but completionists could easily spend twenty or so hours here to find everything. I guess the most important point I’m trying to get across is that Prototype 2 does not feel watered down, simplified, or incomplete. It feels like a proper and competent follow up to Prototype, and that’s really all I wanted.
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ztgd.com review
Prototype 2 is just what the doctor ordered for a lot of gamers, myself included. It is big, dumb and tons of fun. Think of it as one of those Summer Hollywood movies that you go see simply for the special effects and you’ll get the idea. There is nothing overly special, but I had a blast while playing the game. I could jump right back into new game plus without any hesitation, and that speaks volumes about the game. Sometimes, we are just meant to have fun, and Prototype 2 achieves this elementary principle well. If you love violence, gore and just destroying things, I definitely recommend giving this infected romp a try.
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gamespot.com review
There’s little reason to perform such an act other than the delicious enjoyment you get from tormenting those weaker than you. As your opposition becomes better equipped and more plentiful, the door opens for even more ridiculous sequences of gleeful violence. Like an anthropomorphic arrow of hatred, you propel yourself from tormenting tanks on the ground to hellfire helicopters in the air, mashing them into a flaming ball or ripping off their imposing guns to lay waste to those stupid enough to tag along beside them. Eventually, you gain the ability to pilot these craft, and though moving is slow going compared to the chaotic sprinting you’re used to, it’s a fair trade-off considering the impressive firepower you’re given access to. Destruction exists everywhere in Prototype 2; you just have to decide in what way you want those who challenge you to perish.
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