The sequel to Radical Entertainment’s original best-selling game of 2009 – PROTOTYPE. Prototype 2 is currently in development for 2012.
GenreAction
Platforms ps3
DEVELOPER Radical Entertainment | PUBLISHER Codemasters | RELEASE DATE
Prototype 2 Reviews ps3
gamechronicles.com review
Prototype 2 is a sequel that far surpasses its predecessor with an interesting character, good storytelling, and a lot of gratuitous violence. I really enjoyed how the story and side objectives felt like one unified experience where everything was related to the character and his quest for revenge. Prototype 2 really drew me in this time around and I didn’t want to put it down until it was over. And even when the story is over, there is a New Game+ mode with Insane difficulty tempting you to do it all again, plus you have that whole set of Radnet challenge missions accessible during the story or from their own menu option with Bronze, Silver, and Gold medals and leaderboards to compete with your friends . Whether you’re a fan of the first game or just love a good bloody action game, Prototype 2 is a must own game for your PS3.
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eurogamer.de review
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eurogamer.se review
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gamereactor.dk review
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3djuegos.com review
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cheatcc.com review
The tendrils have the nifty ability to trap vehicles and people, or parts of people, in gross organic webs that tend to turn the battlefield into a stomach-churning scene worthy of a Clive Barker film. If the first game proved anything, it’s that this series isn’t for the weak of heart, and I really wouldn’t have it any other way. There’s another ability that’s as humorous as it is twisted: the bio-bomb. This fantastic power lets you infect an unsuspecting soldier so you can walk away and let the carnage unfold on its own. Think of it as Prototype 2’s answer to the poison in Assassin’s Creed, only with a far more destructive function.
gameinformer.com review
Prototype 2 has officially redeemed this franchise. The mechanics feel the way you wished they would have in the first installment, and it’s a rush to abuse your incredible powers any way you see fit. If you’ve stayed away from the first game because of the lackluster word of mouth, don’t hesitate to jump right into the sequel. A slick video catches you up on everything right out of the gate so there’s no excuse to miss this taste of ultimate viral power.
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vandal.net review
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ausgamers.com review
There are also around a dozen multi-faceted Blackwatch missions that require a little bit more of a lighter touch. You’ll need to track down and consume a member of Blackwatch and don their skin before accessing a specific terminal in each zone to find out what your mission is. Sometimes you’ll have to hunt down a specific individual for their unique DNA to access the terminal before you can begin. The idea is to cripple their research divisions or outright eliminate their facilities. Some missions will have you om-nom-noming a group of scientists, others will have you chasing down precious cargo (in the form of a rooftop race) and then there’s those of the kill everything variety, which is what Heller does best.
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psxextreme.com review
Prototype 2 isn’t difficult to analyze. With such a heavy emphasis on the violent action and just about everything else fading into the background, the experience survives on intensity and shameless entertainment. Technically, it isn’t exactly overwhelming, and there are other issues that pop up here and there. But with a large variety of attacks, a nice open world, and plenty of reason to experiment with your absurd abilities, you can really lose yourself in this dark, bloody, undeniably titillating world. Just don’t expect much beneath the surface.
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edge-online.com review
A handful of ill-advised missions later on require you to pilot a slow-moving helicopter, which feels all the more prosaic given how accustomed you’ve become to the charms of your mutant appendage toybox. But don’t worry, you won’t be sitting in a helicopter cockpit when you finally square off against that hoodie-sporting creep – that sneering, under-dressed Ezio. You’ve played this game before, no question, but don’t miss the chance to experience the current apotheosis of the ‘one-man apocalypse’ subgenre.
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gamer.no review
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gamerstemple.com review
Prototype 2’s toys – the sense of freedom it gives you as you move across the city and the incredible destructive power that you can unleash on your enemies – make the game enjoyable enough. However, there’s not enough behind it to shake the feeling that you’re just doing the same things over and over again through the campaign and the free roam mode’s lack of impact on the game’s world makes it feel rather pointless. You can have some fun with it, but if you’re looking for a challenging and engrossing open world game then you might be a bit disappointed.
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play-mag.co.uk review
Prototype 2 is a weird game in that the few things that make it unique – the excessive violence, the excessive profanity, the general level of excess – are destined to appeal most to those locked out by the 18 age rating. It has some great design clouded by its own immature attempts at maturity and ends up being worn down by eventual repetition. It’s thoroughly enjoyable without ever providing a single memory that will be found on various ‘OMG WOW TOP 10 PLAYSTATION 3 MOMENTS!’ lists from this day on, a great example to other developers on both how to make characters feel powerful and how not to handle story.
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armchairempire.com review
All in all, Prototype 2 does a good job of creating an interesting combat engine, but falls short visually, in story-telling, and general mission design. Assuming that you are geared for some mindless death and dismemberment, this is a good way to spend the time until the new releases hit the open market.
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ign.com review
Having no impact is kind of the M.O. of Prototype 2. I enjoyed leveling up Heller and completing side quests, but none of it really meant anything to me. Outside of the Trophies I have for my efforts, I doubt I’ll remember much of Prototype 2’s sterile side missions and curse word-laden dialogue. Prototype 2 is fun, but it sure is forgettable.
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gamer.nl review
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pushsquare.com review
Like its predecessor, Prototype 2 is an enjoyable distraction rather than a must-play affair. Its varied combat and satisfying traversal mechanics provide the title with a surprisingly solid basis, but a lacklustre plot and dreary setting prevent it from competing with the very best in the open-world genre. There’s certainly fun to be had here, but it’s of the disappointingly dispensable kind.
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giantbomb.com review
That’s probably the biggest problem with Prototype 2. Its cooler moments are offset by a long list of missions that aren’t engaging at all. You’re a man with an ever-increasing list of insane powers, but the tasks you accomplish with those powers are usually pretty ho-hum. Add to all that a script that makes you want to turn the sound down and a dose of awkward control quirks and you’ve got a run-of-the-mill open-world game.
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officialplaystationmagazine.co.uk review
Missions are now notably more diverse, even if few escape the established conventions of the action-sandbox genre. So expect to be looting Blackwatch cargo drops in vaguely disguised point-to-point sections, tailing people of interest before confronting – and absorbing! – them, commandeering tanks and the like.
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