In Homefront, the year is 2027 where America is being invaded by then-nuclear armed Korean People’s Army. The first person shooter is being developed by Kaos studios, features a post peak-oil United States in decline.
GenreFirst-Person Shooters
Platforms ps3
DEVELOPER Kaos Studios | PUBLISHER Codemasters | RELEASE DATE
Homefront Reviews ps3
gamingbolt.com review
Amazing campaign that deals with morals as well as the reality of war and the multiplayer just adds to the games greatness, with 32 player online capability inviting a new kind of first-person shooter into the world of gaming.
Read Full Review
3djuegos.com review
No Synopsis Available
Read Full Review
spaziogames.it review
No Synopsis Available
Read Full Review
gamearena.com.au review
The no-holds barred approach to story is happily not as ‘WOO AMERICA’ as most FPS games have become these days as well – it paints a very grim picture of middle america, of the tenuous state of race relations everywhere and of the grittier elements of war.
Read Full Review
gamesaktuell.de review
No Synopsis Available
Read Full Review
gamingexcellence.com review
Graphically, Homefront is solid. Environments are well-detailed, and help set the tone of an occupied America. Some textures, like the wood grain in a hardwood floor, look absolutely stunning. But shadows sometimes look a little low res, and character models can look sketchy at times. But even if Homefront had the greatest graphics in the world, they would still pale in comparison to the phenomenal sound design. The sound effects of the guns are probably the best I’ve ever heard in a video game, and the explosions don’t sound too bad either. The voice acting is spot-on, and the incredible soundtrack sets the mood perfectly throughout the entire campaign.
Read Full Review
gamerevolution.com review
The Battle Commander is an AI overlord that marks enemies, vehicles, or drones that are doing exceptionally well on the entire team’s HUD. If you’ve hit a long killstreak, a BP bounty is placed on your head and teams are made aware of your location. The same goes for vehicles and drones who have successfully marked your team. This player-centered balancing makes the top players known and challenges them while also helping weaker players team up and find some success on the field.
Read Full Review
computerandvideogames.com review
No Synopsis Available
Read Full Review
tbreak.com review
Homefront has certainly made some lofty claims in trying to set itself apart from the watered-down FPS genre. But strip away the storyline and multiplayer, and you find just another mundane shooter. Still, full credit goes to Kaos Studios for delivering a game with such a unique setting that it’s bound to garner interest. Hopefully future DLC will keep us coming back to the battlefield for more.
Read Full Review
gamers.at review
No Synopsis Available
Read Full Review
thesixthaxis.com review
No Synopsis Available
Read Full Review
vandal.net review
No Synopsis Available
Read Full Review
atomicgamer.com review
I’ll say it right now: if you’re considering buying Homefront today, it needs to be for the multiplayer. The campaign should only serve as a small distraction that you might want to goof around in if you’re bored and have already gotten your money’s worth out of the multiplayer. And if you can get into the online play, you’ll find a damn fine game, one that I find far superior to the blitzkrieg-yet-banal pace set by the last couple Call of Duty games’ multiplayer modes, and I think you’ll find this more rewarding, too. Of course, you could also just pick up Bad Company 2 in the bargain bin, but hey, there are quite a few people on Homefront’s servers right now, just begging to be headshotted by some dude’s sniper rifle. Might as well be your sniper rifle…
Read Full Review
darkstation.com review
Visually Homefront is a fine specimen. It has some of the best explosion effects I have seen a game that is coupled with sound effects as well. The character models are a tad on the bland side, which proves to give you even less reason to care about your fellow soldiers. The atmosphere in the game does an incredible job of capturing what is a war torn United States. You can see though that some levels got a much higher degree of quality control then others as I did experience a few minor visual glitches along the way.
Read Full Review
psu.com review
No Synopsis Available
Read Full Review
gamefocus.ca review
No Synopsis Available
Read Full Review
impulsegamer.com review
Is Homefront worth buying? Yes I do think it is. From a storyline point of view, it’s one of the better shooters that I’ve played in some time. It’s a solid enough game that has its flaws. There have been better on the market in terms of technical prowess and overall well thought out gameplay options, however it’s certainly worth experiencing. The online component will increase the value of your buy considerably, giving this game a very considerable amount of replay time, even if just in multiplayer.
Read Full Review
cheatcc.com review
No Synopsis Available
Read Full Review
extremegamer.ca review
On the multiplayer side of things THQ’s approach to the online component makes use of the online pass. However, Homefront lets you play until you progress to level five before its required. This way you can try it for a significant amount of time before you decide to activate, or purchase a code. The online component is fairly involved, you can set up your character’s load-out, infantry and vehicle. The options are deep enough with a nice amount of customizations beyond the plethora amounts of weapon camouflage. Drones, air strikes, rocket launchers, thermal goggles and more are all ready for equipping (once unlocked.) Your character will also have abilities that give you a nice nudge against the competition. These include traits like “Shoot from the Hip†reduce weapon deviation when shooting from the hip. “Fist Full†extra grenades, “My Buddy†longer drone battery life, and “Ghost†hidden from UAV Sweeps to name a few.
Read Full Review
gamer.nl review
No Synopsis Available
Read Full Review
totalplaystation.com review
When you get right down to it, you do spend more time with this world in a game than a film, but the story can be completed in five to seven hours. I finished the game in about six hours, but it is doable in less if you are a shooter god and you ignore all 61 collectible newspapers that are scattered throughout the campaign. The collectibles (and the slew of trophies for the campaign) will likely be your only reason to return to the singleplayer, so that may be an advantage to a short story mode. For those interested, the newspapers fill in a large chunk of the timeline in more detail, which is ideal for someone that hasn’t read the Homefront: The Voice of Freedom tie-in book or has been subjegated to the game’s media blitz (or "propaganda", if you fancy) leading up to its release. Aside from a few narrative sequences and recaps from the pirate radio engineer "The Voice of Freedom" (HINT: he is the main character in that book), you won’t be finding much else to relive
Read Full Review
totalvideogames.com review
If the single-player is derivative, borrowing what it can from the likes of Half-Life 2 and Call of Duty where possible, then the multiplayer verges on plagiarism. It’s very literally two parts Battlefield (which makes sense given Kaos’ history with DICE) and one part Call of Duty. The flagship mode, Ground Control is essentially a mix of Battlefield’s Conquest and Rush modes – Conquest for the control points, and Rush for the advancing fronts of the battlefield (although in fairness the advancing fronts feature was explored in Kaos’ Frontlines: Fuel of War first). Vehicles are featured similarly to DICE’s series as well, with a significant impetus placed on fully controllable ground and air units such as Humvees and Apache choppers.
Read Full Review
gamesradar.com review
In the end, though, not even Goliath can rescue Homefront’s campaign from mediocrity. It’s clear that most of the effort here went into the story, as the gameplay isn’t anything remarkable and the visuals look rough and unpolished. And while the game doesn’t feel terribly short, given how long some of the firefights can go on, it can be played from start to finish in a single evening. That it ends on an unsatisfying, inconclusive note (clearly intended to leave the door wide open for sequels) doesn’t help, either. Those interested in the story should still give it a try, but it could have been a hell of a lot better.
Read Full Review
eurogamer.it review
No Synopsis Available
Read Full Review
gaming-age.com review
I was surprised by how poor parts of the core game were. The character models are relatively lacking in detail, and there are many visual anomalies such as two door knobs on a door or enemies suddenly popping into view. The surround sound, which I am big on especially for shooters, was nonexistent at times. There were also several frustrating points in the game where the character got stuck on nothing or couldn’t move because of poor AI. To cap it all off there were a few times that the game actual froze up on me. Homefront doesn’t seem to have been fully polished before delivery.
Read Full Review
game-over.com review
Homefront’s multiplayer modes and robust promotion-based system all boil down to one simple thing: if you’re not a sniper, you’re doing it wrong. The other team is, as with all online shooters, comprised largely of fourteen-year-old cyborgs on a taurine drip who’ve been playing de_dust since the moment of conception. This is not Homefront’s fault, obviously, but it does beg the question of why you would then make a game where death is this cheap.
Read Full Review