Dungeon Siege 3 seamlessly blends intuitive action gameplay, a robust RPG system featuring a large selection of abilities, an extensive multiplayer component and the depth of story Square Enix and Obsidian Entertainment are known for creating.
GenreRole-Playing
Platforms ps3
DEVELOPER Obsidian Entertainment | PUBLISHER Codemasters | RELEASE DATE
Dungeon Siege 3 Reviews ps3
digitalchumps.com review
No matter which character you choose, you will encounter the others along your journey, either via the story or in co-operative multiplayer. Each character is upgradeable, of course, and there are numerous items that they can wear and wield. With Reinhart, for example, you can find and purchase different robes for him to equip as armor. He can also wear a ring and an amulet to increase his stats, and there are several other categories as well. Katarina has similar needs but with different names, i.e., she wears clasps and outfits different rifles and shotguns.
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vgchartz.com review
I’ve missed the isometric RPG. I played a lot of Diablo and Diablo II back in the day, but everything since then has either felt like a cheap Diablo knock-off or has fallen in the Gauntlet Legends or X-Men Legends category: fun but not very deep. Dungeon Siege III has proven to me that this genre is not dead. Obsidian has revived it in dramatic fashion.
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videogamer.com review
When the likes of Torchlight and even Deathspank are offering the crawler experience for a fraction of Dungeon Siege’s price, you need to wonder what the incentive is to lighten your wallet. But the trade-off is a level of craftsmanship. Dungeon Siege 3 is noticeably pricier – it currently edges around the £30 mark – but it’s a modernised take on dungeon crawling that brings a few new ideas to the series.
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psxextreme.com review
Dungeon Siege III is a solid action/RPG with plenty of punch due to an engaging gameplay mechanic that offers some fresh features. The four characters provide players with very different combat experiences, the party system works well (with only a few small issues concerning AI), there are many places to explore and plenty of foes to fight, the multiplayer is a definite bonus, and the longevity is appreciated. The pacing takes a hit because I think the developers went a little overboard in terms of character depth, the camera can be problematic, and a few too many of the abilities seem pointless, but in the end, DSIII is a dungeon-crawling winner.
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gameinformer.com review
I recommend Dungeon Siege III to anyone who wants to connect with friends and kill a whole mess of monsters together. Thanks to the strong AI, even the single-player campaign is worth a look if you can’t wrangle up a party. It’s one of the best hack-and-slash options out there for consoles, and it’s no slouch on the PC front, either.
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eurogamer.net review
What I like to do in Dungeon Siege III is wait until there’s only one monster left to deal with. Then I summon a mirror image of myself – something I can do because I chose Reinhart Manx as my character, a mage who makes up for his terminally boring dialogue by being the spitting image of Kenny Rogers – and run off to whatever chest is nearby.
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eurogamer.pt review
No Synopsis Available
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consolemonster.com review
No Synopsis Available
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computerandvideogames.com review
The move to consoles means that Obsidian has had to move away from the traditional dungeon-crawling approach of the previous games – click on an enemy’s head until it dies – and so this is very much more an action-orientated affair. So, you’ll have dodge rolls, and can flip instantly between three combat stances here.
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destructoid.com review
Dungeon Siege III most certainly isn’t for everybody. Many gamers expect their role-playing games to be far more involving than this one, especially in recent years. Obsidian, however, went with an unapologetic throwback to simpler hack n’ slash dungeon crawlers, and created a good little adventure because of it. It’s certainly more straightforward than most RPGs these days, but I don’t think the gameplay ultimately suffered because of it.
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everyeye.it review
No Synopsis Available
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incgamers.com review
If it wasn’t for the enjoyment to be had from in co-op Dungeon Siege 3 would be looking at a lower score. More variety, more depth and more personality would have helped things greatly and elevated it beyond the decidedly average experience that it is.
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gamepro.com review
The same was true of my buddy, who played local co-op with me for some time, and he raised another salient point: it’s annoying that you can’t use one stance’s special attacks when in another stance, without going through the stance switching rigmarole. It’s limiting and counterproductive in a fight, when you don’t want to be thinking about stances, and when it’s hard to tell what stance you’re in anyway due to the game’s crowded screens. It’s also annoying that, on the PC version especially, there’s no way to remap your keys. If you don’t want to use the number keys for your special abilities, too bad for you. This really sucks for those of us who have sweet gaming keyboards (yes, I am that guy), or just those of us who may use a different set of keystrokes for comfort.
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playstationlifestyle.net review
On the presentation side, you get a bit of a mixed bag with Dungeon Siege III. The environments do a great job at bringing the world to life and the character models are well done, but NPC’s during dialogue scenes are severely lacking. Armor and weapons have a nice colorful look to them and special abilities really light up the screen, providing an extra level of enjoyment in combat. However, most of that can be destroyed by a camera that at times decides it does not want you to see what you are fighting, expecting players to use their senses to combat evil. Audio is a bit of good and bad as well with some characters sounding good and others feeling out-of-place.
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