Duke Nukem is one of the biggest and most recognisable brands in the interactive entertainment industry. Irreverent, non-PC, and uber macho, Duke Nukem is the perfect, uncompromising ass-kicking hero to remedy the overdose of today’s gaming archetypes. Duke brings his signature brand of babe-lovin’, cigar-smoking, beer-chugging and ass-kicking action as he saves the Earth and its babes from hordes of invading aliens
GenreFirst-Person Shooters
Platforms pc
DEVELOPER Gearbox Software | PUBLISHER Codemasters | RELEASE DATE
Duke Nukem Forever Reviews pc
pcgamer.com review
Don’t expect a miracle. Duke is still the hero we love, but struggles to keep up with modern times. Crude humor and classic weaponry keep him in the game.
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gamesaktuell.de review
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multiplayer.it review
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gamers.at review
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vandal.net review
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3djuegos.com review
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strategyinformer.com review
This is beginning to sound like I disliked the game. I didn’t, although undoubtedly many will. The sheer variety in levels and set-pieces alone is superior to 90% of the FPSs out there, and there are some real surprises along the way (I personally love it whenever Duke gets shrunk and does his trademark quips in a squeaky voice). One minute you’re blowing up aliens on top of a skyscraper, next you’re the size of a mouse traversing a Duke Burger kitchen, then you’re speeding down a highway dodging exploding barrels thrown by pigs on the back of trucks, then you’re microwaving a rat just to see if you can (and you can).
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gamestar.de review
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eurogamer.es review
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joystiq.com review
In a world where games like Bulletstorm have managed to blend humor with first-person action in innovative and mature ways, and others like Section 8: Prejudice deliver far better multiplayer experiences for a fraction of the price, DNF remains a sort of relic – a reminder of how things used to be and how, thankfully, the genre and the people who enjoy it have grown up and moved on. I can really only recommend this as a rental to those of you who, like me, are determined to see this thing through to the bitter end. For everyone else, allow me to borrow Duke’s trademark line which he, in turn, borrowed from a fellow 1990s artistic endeavor, Army of Darkness: "Don’t come get some."
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videogamer.com review
As a bizarre curio of video game history, Duke Nukem Forever’s appeal cannot be denied, and there is some entertainment derived from overlooking the end product of one of history’s most troubled productions. The main thing we can learn looking backwards, however, is that no game should be like this going forward.
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