Diablo III is being developed as the definitive action role-playing game, and a true continuation of the Diablo series. Players will create a hero from one of five distinct classes, such as barbarian or witch doctor, each equipped with an array of spells and abilities. As these heroes adventure through rich and varied settings, unraveling an epic storyline and engaging in combat with hordes of monsters and challenging bosses, they’ll grow in experience and ability and acquire items of incredible power.
GenreRole-Playing
Platforms pc
DEVELOPER Blizzard Entertainment | PUBLISHER Codemasters | RELEASE DATE
Diablo III Reviews pc
joystiq.com review
These days, dungeon crawlers are everywhere – you can play them on any console, any operating system, any smartphone you can find. They’re like slot machines in Vegas: You’ll find tons of them, and all of them will give you that addictive rush of killing bad guys and leveling up, of dropping the coin and pulling the lever. With Diablo 3, however, Blizzard’s running the best room in town.
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gameblog.fr review
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rpgamer.com review
Despite all the outrage over the first-day server problems, the fact that everyone is getting so upset over not being able to play just shows how great the game really is. While legacy certainly has something to do with it, Diablo III goes beyond a mere nostalgia trip; it’s a fundamentally improved experience that may once again change the ways developers look at creating RPGs. It takes the core experience that made Diablo II great and makes it less frustrating and, more importantly, much more accessible. Where Diablo II encouraged careful planning and forethought, Diablo III encourages experimentation and fun. And hey, if you’re not down with that, Torchlight II is right around the corner.
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vandal.net review
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insidegamingdaily.com review
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gamingxp.com review
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ausgamers.com review
It’s difficult to look past the “always-online†component though, because everything I’ve written is void if you can’t get in and play the game, and it’s arguably Diablo III’s biggest downfall. It directly affects your ability to play the game, and while “teething†can be supplemented to the issue, it really shouldn’t have been one in the first place. Getting online and into the game though, rewards players with one of the most engaging single-player and co-op experiences in the business, so if you have patience and can look past Blizzard’s biggest oversight, you’re in for one of the year’s best games.
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g4tv.com review
The bottom line is that Diablo 3 is a triumph for Blizzard, despite the painful server problems that plagued the launch. It’s only because Blizzard themselves pull back the curtain so often to show us the development process that we are lamenting the absence of things like PvP and the Mystic. What you get in this package is an addictive, satisfying game that feels very polished, offers a wide range of gameplay options, introduces an insatiable lust for loot, and does co-op right. This is what PC (and Mac!) gaming is all about.
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meristation.com review
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gamerevolution.com review
Diablo III is a game that relies on very little but is able to offer a tremendous amount of enjoyable gameplay. All it takes is a steady fire of clicks to quickly appreciate how satisfying the skills are to use and in-turn earn mountains of loot that pour from the corpses of enemies. It’s a shame that its first week has been wrought with server issues, but Diablo III is a game that has the potential to live a long and prosperous life. Never before has it been this easy to recommend a dungeon crawler to everyone, and it’s no surprise that Blizzard Entertainment was the one to pull it off.
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wired.com review
was pretty upset when that happened, but I haven’t run into any issues since and I can’t muster up the energy to sustain my anger over it. Diablo III somehow manages to make 12 years seem worth the wait. As someone who played and loved the first two games, I’m not at all disappointed.
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eurogamer.net review
Diablo 3 is more than slick, and more than deep. It’s a turbo-charged romp through the conventions of action, role-playing and online games that plays to the gallery but tears up the rulebook on the sly. It has been awfully compromised by its launch and by the lack of an offline mode, but it deserves better than to be remembered for that. And I’m certain it won’t be.
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atomicgamer.com review
With key changes to its art style, technology, gameplay, skills, and classes, Diablo III has revitalized the isometric action-RPG and made this classic genre fresh and cool all over again. It’s not all sunshine and unicorns, as the game is lacking in a few areas, but it’s still going to go down as another Blizzard classic. This latest creation of theirs is living up to nearly all of the mountains of hype piled on it, and after playing it for many hours across more than a couple of character classes, I’m happy to say that the final product definitely does live up to the name Diablo. The downtime and server errors are mostly gone now, and I think a majority of gamers will forget about these early troubles and spend years enjoying yet another fantastic effort from Blizzard.
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jeuxactu.com review
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xgn.nl review
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eurogamer.de review
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spaziogames.it review
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gamestar.de review
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3djuegos.com review
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edge-online.com review
There’s plenty of fun to be had as you use classes together in the churning muddle of co-op – letting a Wizard freeze a group in place, say, before a Barbarian sends them flying – but the addition of runestones ensures that heroes offer endless entertainment for solo adventurers. Runes unlock gradually as you level, allowing you to flare each power in unusual directions by slotting them into sockets. In a game built upon a series of incapacitating choices, they offer some real dilemmas – do you want that Cyclone Strike to be explosive or heal? Like the skills they enhance, runes can be reset at will, allowing you to play across the entirety of a class at once.
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cheatcc.com review
The environments are varied and gorgeous, with a generous amount of detailing. They do seem a little faded overall, washed out from the character models. The animations are wonderful, but I can’t believe that with my graphic settings on high and the anti-aliasing checked I’m still seeing very pixelated characters. However, when playing on the standard zoomed-out isometric view instead of the overhead close-up camera (this angle seems useless except for taking action screenshots and inspecting new gear), they look decent enough. But they still don’t blend into the backdrops like I expected them to.
guardian.co.uk review
The ultimate test of this character and stat-balancing act is Inferno – a rock hard difficulty level unlocked upon your character reaching level 60 at the hardest difficulty setting. With each Act then increasing in difficulty, adjusted to how many players are taking part, it’s D3’s ultimate challenge and will surely secure the game’s biggest bragging rights for the team that first cracks it. Needless to say, I’m still many levels (and a lot of combat experience) short of that, but it’s certainly something to aim for.
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metro.co.uk review
Which is not to suggest there’s any great advancement here. The details may have changed but this is still fundamentally the same game as the 1996 original. But that’s kind of the point. Diablo isn’t interested in innovation or subtlety; it’s interested in empowerment and cheap thrills. It knows that clicking on monsters to bash their brains in with an axe is fun and its only concern is ensuring it stays that way no matter how, and with whom, you play it.