Isaac Clarke returns in Dead Space 2, the sequel to Visceral Games’ award-winning survival horror game, Dead Space. In this all-new adventure, you’ll meet new characters, explore new environments, and wield all-new weapons in your fight against the alien Necromorphs.
GenreAction
Platforms xbox360
DEVELOPER Visceral Games | PUBLISHER Codemasters | RELEASE DATE
Dead Space 2 Reviews xbox360
gamepro.com review
Gamers who loved dissecting Necromorphs will be especially pleased as the gameplay hasn’t changed much; if anything, outside of a few small improvements and tweaks, the gameplay hasn’t changed at all. It’s hard to even pinpoint the biggest addition because they’re all mostly cosmetic; the sum of their parts, however, does make the game much more fun to play. There are a handful of new weapons, like the javelin gun which fires spikes that can impale enemies onto walls and electrocute them to death; the Locator System has been upgraded to not only point out your next objective, but the nearest shop, save point, and work bench — a really useful upgrade which I used a lot; and new inventive enemies offer some interesting opportunities for you to play amateur surgeon — the little gray screech babies are the best.
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giantbomb.com review
There are a few new weapon types (a minelayer, a sniper rifle) alongside the iconic original guns like the plasma cutter and line gun–and of course there are a few tricky new types of enemies to use them on–but otherwise, the mechanics here feel pretty familiar. You still have peripheral tricks like the stasis weapon that lets you slow down enemies, and the kinetic power that lets you launch objects at them. It didn’t occur to me until I threw in the first Dead Space, but everything just moves a bit faster here than in the first game, from the way you move around the environments to even how quickly the clever in-game holographic UI pops up when you grab items. It’s a subtle difference but one that improves the overall flow of the action in my opinion.
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gameblog.fr review
La passion étourdit parfois les sens. Les souvenirs du passé, lorsqu’ils sont placés face à une nouvelle itération, peuvent parfois déformer la réalité. Combien souffrent du syndrome "c’était mieux avant" ? Combien ne parviennent à s’extraire de leurs (bons) souvenirs passés pour appréhender avec honnêteté la nouveauté ? Dead Space avait saisi et séduit les joueurs par sa fraîcheur, son cadre spatial inédit pour le Survival, son gameplay rôdé, nerveux et sa science du rythme.
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realgamer.net review
Many horror games are able to deliver shocks during play, but none does it as well as Dead Space 2. Isaac’s inner struggle in the tense setting of “Sprawl†provides an unforgettable atomsphere, making Dead Space 2 one of the most terrifying and unmissable horror games this generation and the benchmark for others to follow.
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computerandvideogames.com review
Dead Space 2 is undoubtedly scarier than its predecessor, and, at times, double hard. Some of the new monsters are a nightmare to fight, forcing you to change gun strategies at a moment’s notice. (Remember "Clever Girl" from Jurassic Park? Yeah, more of that.)
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everyeye.it review
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destructoid.com review
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gamearena.com.au review
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cheatcc.com review
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ztgamedomain.com review
Tension might be the key word when describing Dead Space 2. Rarely do my palms sweat or do I grip the controller with a sense of meaning, but when I move room-to-room within the Sprawl I am constantly on my guard. Yes there is a run button, and I rarely ever used it for the simple fact that I had no idea what I would be running into. This experience is hard to match and also what makes Dead Space sort of the new standard when it comes to horror/action games. Playing on normal difficulty and above gives you less and less ammo and health, which makes every encounter a challenge.
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vandal.net review
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spaziogames.it review
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gamefocus.ca review
Dead Space 2 is the definition of a “if its not broken, don’t fix it†type of game. A sequel that improves upon its predecessor without changing the winning formula, only improving upon it. With the incredible number of highly anticipated games releasing this year, I can’t guarantee this game will be a Game of the Year contender, but it definitely sets itself among the great experiences to be had in calendar 2011. It’s rewarding, unsettling, addictive, shocking, and gory…in other words, a game that your mom would hate.
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gameshark.com review
Dead Space 2 is without question a better game than the original despite the fact that the gameplay remains nearly unchanged. It’s always encouraging to see a developer learn from a previous design, even when that design was a hit with the public. The changes put in place takes what was, for me, a terribly frustrating and eventually boring horror game into one that I can’t wait to play again.
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1up.com review
Though, when both the multiplayer and the single-player’s biggest flaws are, "they aren’t as good as some of the amazing elements in this game," you have a damn fine game (if you have both a PS3 and the Xbox360, a slight nod to the PS3 version if only because you also get Dead Space: Extraction as a free bonus if your copy is among the initial "Limited Edition" allotment, plus just one disc versus the 360’s two). But this isn’t just a clear, "this game is better than its predecessor," situation. Take away the interface tweaks and improved mechanics behind how Isaac moves and feels, and examine the overall structure, you don’t have a "good game and then a better game," you have two different games: a creepy sci-fi horror game with some damn good action versus a damn good sci-fi shooter with some creepy parts.
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xbox360.ign.com review
Dead Space 2 is more than just an action game and it’s more than a survival horror game — it’s a game that tells a really personal story about a guy who has been seriously scarred by the events around him. That premise alone makes it interesting, but Visceral Games melds it with rewarding combat, shocking enemies, and huge set pieces before tossing it into a world that’s truly creepy and scary. I didn’t find multiplayer that interesting and would’ve liked to have seen Isaac stop being an errand boy, but none of that spoils what you’re getting here. The shocking moments, the gruesome deaths, and the fun of playing through this experience again and again are what I took away from this one.
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gamingbolt.com review
Visceral Games have taken the franchise to all new heights with a totally insane single player campaign and an excellent plot to go along with it.
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gamesradar.com review
Out of everything that changes in Dead Space 2, series hero Isaac is the one that has the most major transformation, and that change reminds us of Sigourney Weaver (stick with us here). Anyone who played the brilliant original knows the series owes more than a little to the Alien films. And just as Dead Space’s survivor protagonist and sterile hallways of a seemingly empty ship were similar to Alien, Dead Space 2 ramps up the action in a ruined city full of deadly creatures just like Aliens. Isaac goes on a similar journey to Alien’s Ripley too, from scared victim to tough ‘morph killer once he’s given a purpose outside of just living through the day.
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gametrailers.com review
The first couple hours with Dead Space 2 are very familiar, but it’s one of those rare games that just keeps getting better. It’s still a very dreary game that can make long play sessions a challenge, yet there are scores of moments that stick with you for quite some time. The multiplayer is a disappointment, but it’s a much more accessible game that won’t leave fans in a lurch. Pick it up, turn down the lights, turn up the sound, and check your nerves at the door.
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gamingxp.com review
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mondoxbox.com review
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palgn.com.au review
The presentation of Dead Space 2 is very difficult to fault. Graphically, things are a marginal improvement over the original. While it retains the visual style and direction of keeping you in the action, it’s executed much more proficiently this time around. It’s a dark, gruesome and intense game to watch, with a whole heap of new death animations as well. As far as the sound track and design, Dead Space 2 is not only among the best of survival-horror/action games but pretty much all games in general. Isaac and the whole game crew have all been well characterised in their voicing too.
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eurogamer.net review
Meanwhile, the mental visions invading his consciousness on top of the horror of his reality lend the game a Jacob’s Ladder feel. These add depth and sit well alongside the one-note Scream-style shocks elsewhere.
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gamingexcellence.com review
Dead Space 2 also includes a multiplayer mode that is fun, but ultimately an unnecessary addition to the franchise. The multiplayer is played with four players per side in all-out humans versus necromorphs duels in five different objective based modes. Usually the objectives for the humans are things like assembling a bomb, or simply to survive by making it to an escape pod. The necromorphs, well… you can guess what their objectives are. The necromorph’s side allows you play as various different varieties, giving the multiplayer a unique hook. Unfortunately, since we reviewed the game before the actual release date, we can’t comment on how well populated the servers are. A now standard levelling system is also included to give players perks and a sense of progression.
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eurogamer.it review
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gamereactor.dk review
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gamrreview.vgchartz.com review
Some have said that outside some niche Japanese games, survival horror is dead. Before sitting down for Isaac Clarke’s second go-round with the necromorphs, I may have agreed. After getting my inner child ravaged for 15 hours in The Sprawl, I am reminded of what survival horror really means. Not only being scared out of your mind, but struggling to survive as every shot has to count… or else. Dead Space 2 resuscitates the survival horror genre and then claims the throne for its own.
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extremegamer.ca review
The best part of the ‘Dead Space 2’ experience is the demented re-focus role of psychologically and how it’s delivered. Isaac is haunted and he takes the player deep down his own personal rabbit hole as he searches for the marker, and more importantly tries to keep his sanity. It’s not quite ‘The Suffering’ (remember that one?,) but it is a great motivator to keep the player interested.
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meristation.com review
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gamespot.com review
Dead Space 2 doesn’t bring with it the same sense of experiencing something utterly new and innovative that its predecessor did. But it’s nonetheless a terrific game, with a campaign that simultaneously leaves you satisfied and eager for more, and intense multiplayer that gives you a great reason to keep coming back to this terrifying universe. Unless you’re just plain chicken, this is a sci-fi horror adventure you definitely want to suit up for.
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joystiq.com review
The thrust of Dead Space 2 is almost exactly the same as the original. As engineer Isaac Clarke, you must explore a massive space station called the Sprawl, work with various characters and kill Necromorphs — reanimated human corpses with a few extra (and very sharp) limbs. As luck would have it, severing said limbs tends to the be best way to dispatch Necromorphs, whereas body shots are usually a waste of ammo.
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