DOA4 introduces brand new characters to be discovered, complete with a variety of outfits and even hairstyles!
GenreFighting Games
Platforms xbox360
DEVELOPER Team Ninja | PUBLISHER Codemasters | RELEASE DATE
Dead or Alive 4 Reviews xbox360
ztgamedomain.com review
No Synopsis Available
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gamepro.com review
The Xbox 360’s processing power affords tremendous detail in the arenas, whether it’s in the way objects break apart when you fall into them or the way that lights bend and reflect off wet surfaces. The new interactive objects, such as rocks, fences, walls, and even dinosaurs, also add great strategic depth to fights. Since you can inflict extra damage onto an opponent by knocking them into objects, you’ll find yourself taking more frequent advantage of the ability to move around freely, which can spice up even the most typical match.
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mygamer.com review
Dead or Alive 4 is an amazing feat for a fighting game. Many may say the graphics aren’t as good as they should be, but this is the style of DoA. It’s supposed to have a slight anime vibe to it, and it works to perfection for this title. The action, visuals, story, and sound blend together to make the most complete fighting game in years, and any real fighting fan knows Dead or Alive is no longer the game with all style and no substance. Fans know DoA now has the best of both worlds in regards to fighting games. Other than some wishful thinking and the smallest of nit picks, I seriously can’t think how the amazing developers in Team Ninja could have made a better arcade fighting game. All hail the new king of fighters!
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extremegamer.ca review
The game carries more variations and depth of game play than ever before, with everything from a story mode for each character, time attack, survival mode, single or tag variations, and a hefty online mode. Whether you want to waste 20 minutes before heading into work, or setting up a full-on tournament for friends (and rivals) for an all-day event DOA4 doesn’t disappoint.
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cheatcc.com review
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gamezone.com review
The online mode is one of the biggest things that you might have heard about for this game, and for a good reason. The lobbies that Team Ninja developed are completely insane and really have little to nothing to do with the actual game, but that makes it so cool to play around with. You see the more that you fight online with people (and win) you will collect money to buy various things such as new lobbies, upgrades for your lobbies and customization options for you avatar. The avatar represents you as you run around in a lobby waiting to play the next fighter in line. It is quite funny to go into the various lobbies to see what crazy avatars are running around. Even though this has very little to do with the actual game, it is a very nice and pleasant diversion and gives you a reason to keep winning so you can buy more things.
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gameshark.com review
Finally we have the game, and it’s very enjoyable. Firing up the game you see the traditional Team Ninja intro for most DoA games with the ocean and the lightning. You know you’re in for something good.
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planetxbox360.com review
The characters have such a diverse range of skills and styles, that it will take some serious training time in the sparring programs to master each one. That said, the fighters are all equally balanced with strengths and weaknesses carefully spread out. As is the norm with fighting games, the more petite combatants are more acrobatic and quick, whereas the larger behemoths make up for their lack of speed with brute strength. The only poorly weighted fighter is the final boss. Alpha-152 sweeps you aside far too easily before transporting to another side of the arena so you can’t retaliate.
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gamespot.com review
Great audio highlights the presentation, though it too is very similar to previous games in the series. All of the fighters, with the exception of Spartan-458, speak Japanese with English subtitles. It seems as though they should have spoken in their native languages since they hail from all around the world, but the Japanese voice actors fit their parts well. The game’s enthusiastic female announcer also does a good job, but in a nice touch, you can replace her with just about any of the game’s fighters after you unlock their "system voice" in the sparring mode.
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gamechronicles.com review
There are numerous modes available and you can setup rules (like “winner staysâ€). The lobbies hold up to 16 fighters and you can play with up to three others in tag-team matches. Joining a game is just as easy as setting up your own and you can even reserve slots in your lobby for those on your friends list. The Optimatch screen is full of data to let you determine the best game for you to join.
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atomicgamer.com review
When it comes down to it, you’ll be done with the game’s story mode, with all the endings seen, in a few hours once you get a hang of the game’s fast pace. After fiddling around in the various other modes, it comes down to the multiplayer game giving DOA4 its real value – and this is no surprise to serious fighting game fans, who basically live for the versus modes. In this respect, DOA4 does not disappoint. Not only can you do the usual versus matches, but you can also play a two-player cooperative game against a pair of enemies as well as two-on-two versus matches. Then once you go for the strictly online modes, you can enter a weird, super-cute lobby system where you basically enter someone’s little domain as a goofy little avatar, and can watch the matches going on right on the TV there, or join yourself. It’s an odd system, and I wonder if it could have been streamlined a bit further.
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gamerevolution.com review
Of course, the real place to test your skills is online, or as I like to call it, the Electronic Hell of Virtual Humiliation. I remember wasting my quarters getting schooled at Street Fighter 2 over at Lamp Post Pizza by some Chinese kid who was only playing with one hand while he ate a slice with the other. Get involved with the wrong group online and it works the same, but at least you don’t lose your quarters.
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gamespy.com review
No Synopsis Available
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palgn.com.au review
As anyone in the gaming world over the last few years will know, the Dead or Alive games have always been better known for their flashy graphics and reliance on scantily clad woman to draw attention to them. Dead or Alive 2 on the Dreamcast was incredible for its time while the Xbox launch title Dead or Alive 3 still remains one of the best graphical showcases of the machine to this day. The series has always been somewhat of an acquired taste and even the most hardcore fanatic will admit that there are better fighting games around, so at a time where girls in bikini’s aren’t so shocking any more and visually we’re becoming harder and harder to impress, does Dead or Alive 4 have the gameplay to back it up?
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gamesradar.com review
There are more than ever now, too. New characters include Mexican wrestler babe La Mariposa, gorgeous geisha-in-training Kokora, and Eliot, the beautiful, barely-legal blonde apprentice who turns out to be an upsettingly pretty dude. Expect to feel a bit wrong.
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gamestyle.com review
the game in question maybe deserves more credit, and the same can be said for the entire Dead or Alive series. Always banished to the back of the class, seen as the beat-em-up for adolescent boys who have yet to touch a real female. The truth is really a different matter. If you journey deeper under the skin of DOA4, you can find quite an involving game that requires a lot more skill than some people realise.Watching somebody play this 360 incarnation and you can be forgiven for thinking that the changes to the game are merely cosmetic. But get behind the controller and the slight – yet significant, improvements- begin to surface.
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gaming-age.com review
Probably the most endearing feature of this game is also its most broken. I’m speaking of course of the online mode. When the game is running with a solid connection, it runs beautifully. You have time to perform split-second counter moves and the responsiveness to pull off the harder moves in the game like Hayabusa’s Izuna drop combos and counters. Even when the game slows down a bit, it is still playable. The ranking/point system is great. You get cash for defeating online opponents that goes up or down depending on the differences in player rank. You can use this cash to unlock avatar accessories or even character costumes. These can also be unlocked by beating story mode, but if you’ve got the credits, why not?
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eurogamer.net review
Unfortunately, the quality is patchy at best. The level of interactivity seen on the seaside level isn’t repeated anywhere else in the game, where interaction basically falls to the level of the occasional vase smashing when you knock someone into it, and some of the stages which have been imported and updated from the Xbox versions of the game include textures which we’re sure have been lifted straight from the Xbox, and which look quite ugly in HD resolutions. Peculiar glitches ruin the overall effect in places – like the dinosaurs on the prehistoric-themed stage, which are hugely impressive but look utterly out of place since they don’t cast any shadows.
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