Captain America comes to your home consoles in 2011, to face Red Skull and his army in an upcoming third person action adventure game set during the World War II.
GenreAction
Platforms xbox360
DEVELOPER SEGA | PUBLISHER Codemasters | RELEASE DATE
Captain America: Super Soldier Reviews xbox360
oxmonline.com review
The story starts off slow but ultimately throws plenty of love to Cap fans. Boss battles pit you against Baron von Strucker, Madame Hydra, Arnim Zola, Iron Cross, and (sort of) the Red Skull; Invaders comrades Bucky, Dum Dum Dugan, and Lord Falsworth all make cameos; and Cap even gives a rousing speech at the end. Motivating words aside, Super Soldier never hits with as much force as Arkham Asylum, but for superhero fans, it’s a worthy adventure.
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gamingxp.com review
No Synopsis Available
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gamingtarget.com review
Even though Captain America: Super Soldier is a standard movie tie-in game, I had a great time playing it. It is a bit on the short side (even on the harder difficulties the game can be completed in about 5 hours), but that doesn’t take much away from how well put-together it is. There are some challenge rooms (again, like Arkham Asylum) to give the game a bit more replay value, but there aren’t any leaderboards to compare scores. I’m impressed with how nice a job Next Level Games did with the title, and wish that more superhero movie games were as good as this one. Like the actual film, this game gives me hope that next year’s eventual Avengers video game could be good. And that would really be something.
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gameinformer.com review
Marvel Comics has put its talent in the writer’s chair for many of the Marvel games released within the last few years. While this practice sounds noble, the storytelling needs of a game are different from a comic, and the recent Thor and Iron Man titles are proof that a comic writer’s talents don’t always benefit a game. Thankfully, Christos Gage fares better with Captain America. Super Soldier is filled with many classic video game tropes, but also rolls out some genuinely dramatic moments that had me excited to see how Cap was going to save the day.
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digitalchumps.com review
CA:SS is primarily a third person action adventure game, with the meat of the game being action. Adventure elements include some very simple ‘puzzle’ scenes, but for the most part you are going to be bashing Hydra skull with your famous shield as well as your hands and feet. Fortunately, the combat is nicely tuned and it’s fun. Frankly, the hand to hand combat, which makes up the vast majority of the combat you engage in, reminded me a lot of Rocksteady’s Arkham Asylum. Captain America uses a variety of punches, elbow strikes, spin kicks, roundhouse kicks, blocks, and counters to get the best of his enemies. The blocking system is cool — an orange indicator pops up on screen in the direction the attack is coming from (be it a stun baton or a bullet from a sniper), and as long as you press LB in time, the Cap will automatically perform a block. For ranged attacks, with proper timing, Captain A can deflect bullets right back at the shooter.
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game-over.com review
No Synopsis Available
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machinima.com review
However, the game never tells you just HOW you’re supposed to execute the deflection move . This can be very frustrating during the boss-fight with Madame Hydra, which necessitates the move’s use. Needless to say, I died at least 12 times trying to figure this out (tap the “block†button just as she fires at you—don’t hold it down!), and there was a lot of me yelling “you gotta be fucking kidding me†to an empty apartment.
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worthplaying.com review
Captain America attempts to rip off Arkham Asylum’s Riddler Trophies idea, but instead of the Metroid-like progression where you use new items and abilities to gradually unlock or find new secrets, pretty much every single bonus in Captain America is right out in the open, and he only gains a few minor combat moves, which, as mentioned above, are basically worthless. Arkham Asylum gave you new gadgets on a regular basis. With Cap, you’ve got your shield, and that is it. Instead of giving you a reason to explore your environment, you’ll find random items scattered around the levels. Most match up in some fashion to an item from Arkham Asylum. Instead of audio tapes, you’ll find film reels. Instead of the creepy writings of the mysterious Ghost of Arkham, you’ll find the diaries of Baron Zemo. Finding random objects will unlock new challenges and concept art. Unfortunately, the game is missing some of the more clever or interesting challenges, so instead of solving puzzles, you’re just collecting objects.
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videogamer.com review
Despite these signs of a slight rush job and the mixed presentation, I couldn’t help but have a good time with Captain America. The campaign can be knocked on the head in around six hours, Arkham Asylum is a far superior comic book title, and the whole thing could have done with substantially more time in development, but I had fun. Outside of Arkham Asylum I can’t think of another superhero game in recent memory I can say that about.
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joystiq.com review
Combat is by far Super Soldier’s strongest feature, offering a surprising number of options for a dude who brought a shield to a gunfight. Long range shield throws are an obvious go-to maneuver, and close-quarters combat can link combos from one enemy to another — much like that in Batman: Arkham Asylum. Counters and defensive moves require proper timing and more attention be paid to enemy movements, making button-mashing far less effective. Friendly fire is also on, and timing a dodge just right so that sniper fire hits a soldier behind you is supremely satisfying.
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impulsegamer.com review
There are fast fluid moments ala Batman Arkham Asylum like fighting, where our hero can flow from an attack and chain several together and a whirlwind of awesome iconic moments. Complete with using the shield… throwing the shield is rather satisfying. Being able to bounce the shield amongst a group of enemies in a star spangled disk version of lethal pin ball is a blast. Another cool feature is the ability to block a bullet and send it back to the person firing it. This does need a little timing skill, but is cool when you can pull it off.
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cheatcc.com review
While many movie tie-ins fail by sticking too close to the big screen story (which are always better to watch than to play), Captain America: Super Soldier tries a different approach by being very loose with the plot. Unfortunately, this tactic doesn’t improve the model. But if you can overlook the subpar script and lackluster graphics, the gameplay itself is rather enjoyable. It may be simple and unchallenging, but it’s satisfying nonetheless, with nice pacing to keep the action moving. And with a healthy Challenge Mode and tons of collectibles to gather, this superhero fares far better than most of his comic book brethren in the video game industry.
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destructoid.com review
The results are rarely pretty. Sega’s last attempt, Thor: God of Thunder for PlayStation 3 and Xbox 360, was an outright tragedy. While attempting to play though it, I oscillated between shouting and uncontrollably sobbing. So when Sega’s latest, Captain America: Super Soldier, landed on my desk last week, my stomach literally dropped.
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planetxbox360.com review
So the game doesn’t necessarily follow the plot of the film, where Cap takes on Red Skull directly, and that might throw some people off. The game feels like a secondary adventure as a result, and while that’s not a complete disappointment, it would’ve been nice to have some kind of related moment where you actually face off against Hydra’s main guy, rather than his lackey. The fact you never touch a motorcycle hurts too. Captain America looks so badass riding one in the trailer. The majority of Super Soldier takes place in Zolo’s castle, and while there are some sublime moments in design – most of them taking place outside – most of the environments are made up of drab inside rooms and buildings. They look the same for the most part, with only some bright moments in terms of technical terrors or puzzles to solve sticking out from otherwise average design. What’s more, Captain actually has to activate a secondary sense to see where poles or other objects are to move ahead in the level. The fact they’re disguised in plain sight may throw off younger players who just want to keep going in the game. (And besides, Wolverine did it better with his Feral Sense in X-Men Origins a couple of years ago.)
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vandal.net review
No Synopsis Available
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gamernode.com review
Super Soldier’s best asset is its combat. Fast and fluid, it makes you feel like the absolute badass Captain America is. Steve’s fighting style is more acrobatic than brutal, which fits the comic envisioning of the character perfectly. In addition to your attack, block, counter, dodge, and grapple, players build up focus by performing fancy takedowns, timing platforming segments properly, and chaining combos. This focus will fill up a four-section gauge that allows Cap to one-hit knockout any non-boss enemy, weaponize an enemy by turning their guns and shock batons against their allies with two, and enter a brief "Super Soldier" mode to shrug off attacks and take out any non-boss foe with one blow.
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giantbomb.com review
While the combat might offer you a few hours of relatively amusing fake-Nazi bashing, there’s little here that hasn’t been done better by other developers with other superheroes. Captain America is absolutely a piece of summer fluff; a competent but slight release that you’re bound to forget about the second it leaves your console.
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