Use your car as a weapon and battle your way to the front of the pack by taking down rivals and causing spectacular crashes.
GenreRacing
Platforms xbox360
DEVELOPER Criterion Games | PUBLISHER Codemasters | RELEASE DATE
Burnout Revenge Reviews xbox360
acegamez.co.uk review
No Synopsis Available
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gamesradar.com review
The cars themselves get a graphical update, too. While the vehicles were always mega-destructible, cars now explode into even more parts than before, and you’ll find you can strip away that showroom shine in mere minutes. The more you scrape your car against barriers and opponents, the more of your fancy finish strips away, exposing a scarred shell underneath. Obviously, major car companies don’t want to see their latest models crushed and charred, so don’t expect to smash up your favorite real-world coupe. But since the cars don’t have any licenses, you can drive like you don’t have one, either.
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gamechronicles.com review
Burnout is a game that is all about speed…high speed…blinding high speed, and with high speed inevitably comes crashes…high speed crashes…devastating crashes…slow motions crashes…crashes that you can control and make even bigger and more devastating.
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gaming-age.com review
Audio is loud and boisterous and if turned up loud enough will have your neighbors wonder if their streets have turned to mayhem. The crash effects are just as brutal to hear, as they are to see. The grinding, bending, and twisting of the metal after impact is gruesome, but somehow pleasing to the ear. There is a new announcer for the fictional radio station, and the music selection is more of the EA Trax selections. If you’re not a fan of the Trax, then by all means, use that custom soundtrack feature to set the mood you want to create.
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gameshark.com review
Traffic Attack is a run around a track as you try to trash as many bystander cars as possible. Each time a car is hit the monetary damage total increases and the time limit delays its march toward zero. Only cars going in the same direct as your own can be hit. Hitting a car head-on results in a crash and wasted time. Road Rage is a bit like Traffic Attack but now you are trying to perform takedown maneuvers on your fellow racers. Taking down the requisite number of opponents gets you the medal.
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gamerstemple.com review
If you’re racing down a city street at 200 mph, it really feels like you’re racing down a city street at 200 mph as the buildings fly by and you pass other cars on the road in seconds. You’ll have split seconds to line yourself up for turns or to make sure you that pass through an arch without slamming yourself into one of its supports. Screaming down the wrong side of the road at full boost is full edge-of-your-seat, heart-pounding excitement.
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cheatcc.com review
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gamingtarget.com review
Generally Burnout Revenge retains most of the same concepts introduced in the original version; including the still-unusual lack of a ‘single race’ setup for a single player. Online has received a large overhaul, with an obvious emphasis on revenge. It sort of works like a reverse buddy list – if you take out another car, they become your rival, and you become a target for revenge. The same goes if someone takes you out; your new rival gets a fancy indicator over their car that they’re a rival, and you’re rewarded for taking them out. It’s a pretty neat concept that lets you keep tabs on other players, making it easier to recognize people you’ve been matched up with previously.
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gamezone.com review
There are three modes of gameplay including World Tour mode, multiplayer mode, and online mode through Xbox Live. World Tour leads you through more than 150 events, earning new cars and awards on the way. The progression system of World Tour is a little confusing because you can progress to new levels (11 ranks in all) without completing all prior races. The complications could have been avoided through a more user-friendly menu that required the completion of all prior races. Also, choosing your vehicles for races have actually been downgraded from Burnout 3, lacking the class ranking that separated coupes from hot rods and implementing a new straight-line selection ranked by speed, weight, and crashbreaker force (an explosion you can initiate after a major collision). The same race types from Burnout 3 are here: standard race, eliminator (which eliminates the most behind racer every 30 seconds until one remains), road rage (which aims at running opponents off the road), and crash mode (where you must drive your vehicle right into heavy flowing traffic to cause the most monetary damage).
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1up.com review
The other new feature is the ability to record, edit, playback, and upload replays to Xbox Live for all the world to see. The 30-second time limit, though, feels insufficient for recording the entirety of a crash mode attempt, especially considering that the appeal of crash mode is finding all the nuances to starting, aiming, and crashing. But 30 seconds should be plenty of time to piece together highlights of a normal race. Since this is the first time such a feature appears, it’ll be improved upon in the next iteration of the series.
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gamebrink.com review
The god of war and bloodshed is stripped of all his powers, but with your gaming skills, he is still as fearsome as ever. Fury fuels his power, release all your stress, suppressed anger and blood thirst onto your enemies. The enemies are unique as your power is divine, fight the planet sized bosses and a host of other creatures.
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gamepro.com review
Where the Xbox 360 version sets itself apart is in its visuals, which probably isn’t a great surprise for all your graphics fans out there. Car models are incredibly more detailed than they were on the PS2 and Xbox, which results in not only better looking cars as they zip around tracks, but also jaw-dropping particle and debris effects when they crash. Paint and metal scratch and distort in a surprisingly realistic manner, giving your car a great deal of realism. Eye-searing explosions, especially during Crash Mode, only add to the visual flair of the Revenge experience.
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gamespy.com review
No Synopsis Available
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ign.com review
Of course, it’s early in the lifespan of the Xbox 360. Back when the PS2 launched, you could mow your lawn while some games booted up. Developers are still learning the tricks of the trade and loading times are going to improve, but as it stands, Burnout Revenge features an acceptable wait of 20 seconds and still loads faster than many of the games on the 360 at this time.
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gamespot.com review
Back on the Xbox and the PS2, crash mode started out with a golf swing-like meter that required you to hit buttons while the meter was in proper zones to get the best start. It was a neat idea, but it eventually led to you restarting right away anytime you didn’t get that best start. On the Xbox 360, you get the best start every time, automatically.
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dailygame.net review
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game-over.net review
As you progress through the races you will be awarded bronze, silver or gold medals for each, and one should definitely strive for the gold as much as possible. New vehicles and races are opened when you win races and devastate opponents. Trophies are awarded for each “unique takedown†you perform, such as smashing an opponent into a particular building. It requires split second timing and catlike reflexes to win some of these races, so expect to be on the edge of your seat the whole time!
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dignews.com review
The quality of multiplatform titles to hit the Xbox 360 has been somewhat diverse. Games like GUN and Tony Hawk’s American Wasteland barely made use of what the 360 has to offer, while games like King Kong have really looked their best on the system. With a half a year separating the releases of the Xbox and Xbox 360 versions of Burnout Revenge, one would be inclined to believe that this title would have major improvements over the original version, like night and day. Unfortunately, that’s not quite the case.
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gamerevolution.com review
The power of the 360’s online setup comes into play with tracked "Rivals." The 360 keeps track of everyone you’ve taken out and everyone who has taken you out. The more you play, the more rivals you accumulate. While it doesn’t change the gameplay much, it does add satisfaction to your kills and helps build a sense a personality to your otherwise anonymous opponents.
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eurogamer.net review
The big, controversial difference between Burnout 3 and Burnout Revenge was the new ability to gain boost from ‘Traffic Checking’, or blatting anything from behind smaller than a bus. Not only can you use it to top up your boost bar, but turn the road into a giant moving snooker table where you can casually set up explosive trick shots to potentially take down rivals in new and exciting ways.
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videogamer.com review
The takedowns from Burnout 3 are still here, but now benefit from the traffic checking. There’s nothing quite as satisfying as sending a non-racing car flying across numerous lanes into the side of an opponent. Plus, thanks to the new emphasis on shortcuts and jumps, you can perform vertical take downs, making that grin on your face stretch round to your ears. There’s obviously still a race to be won most of the time, but Revenge makes getting to the finish line so much more fun.
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