No Alien game has made players feel genuinely scared of the Xenomorphs of the series until Isolation. We’ve come up with a list of tips to help new players find their way through the many dark passageways of the alien-ridden facilities contained within the game.
GenreAction
Platforms xbox360
DEVELOPER Creative Assembly | PUBLISHER Codemasters | RELEASE DATE
Alien: Isolation Reviews xbox360
usgamer.net review
Still, despite these flaws, Alien: Isolation really does offer a unique and remarkable rendition of one of science fiction’s most enduring properties. While it’s most likely to appeal to people who sit at the very specific intersection of Alien fandom and love for stealth action games (such as myself), it represents such a magnificently detailed and ambition attempt to recreate the world of an iconic movie that everyone should at least play for a little while, if only to see this major step forward in the relationship between games and film
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gamesradar.com review
Is Alien: Isolation for everyone? Perhaps not. If you demand reassurance, telegraphed threats, predictable solutions, and an inherent, hand-holding sense of ‘fairness’, you might find the experience too much to handle. But those of you brave enough–those of you tired of existing video game approximations of survival and horror, and craving a real test of your skills, instincts and nerves–will find a bounty of thrilling, engrossing, profoundly fulfilling rewards. If you truly embrace it, then during its most powerful moments, Alien: Isolation will probably make you feel more alive than a video game has in years.
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thesixthaxis.com review
The alien is the one big, insurmountable threat. It’s the centrepiece but it isn’t the only thing – or even the primary thing – that causes Isolation’s persistent feeling of dread. The alien is troubling enough but that idea that there could always be something else is a much more powerful force. Knowing that no matter how close an eye you keep on the motion tracker, how well you avoid the alien, you’re always only one locked door away from some other kind of surprise means that you never allow yourself to settle into the mechanics of a video game. You’re playing a situation and you’re constantly unsure of what that situation will shift to become from one moment to the next.
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godisageek.com review
Alien: Isolation is a phenomenal title marred by only one major issue that some will overlook, and others will find a deal-breaker. It’s comfortably the best Alien game ever made, and delivers authenticity along with a new story that is worth seeing, experiencing, and fleeing from into the darkness. Never once allowing the immersion to be broken, Creative Assembly have done it. They have actually done it.
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play-mag.co.uk review
Alien: Isolation has been in development for over three years, yet releases on the tail-end of a prolonged Indie-horror movement. Isolation is refreshing for a triple-A title, though, because it shows the dedication and passion of an indie project, yet is as refined and polished as you’d expect a bigger-budget game to be. For a studio that’s never made a survival-horror experience before, we are impressed with Creative Assembly because it has done a far better job than a lot of bigger studios have done in the same genre.
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insidegamer.nl review
No Synopsis Available
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eurogamer.pt review
No Synopsis Available
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giantbomb.com review
While not without its issues, Isolation is the best Alien game since Alien vs. Predator. Given what fans have put up with recently, that’s not high praise, but Isolation moves the bar much higher. On both the silver screen and in video game form, the xenomorph hasn’t been treated with respect in a while. Isolation gets remarkably close to reminding us why we were so scared in the first place. Welcome back, buddy.
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digitalspy.co.uk review
It would have been easy to churn out another by-numbers shooter in the vein of James Cameron’s Aliens, and thus Creative Assembly should be applauded for talking a different approach and making a gaming experience based around the suspenseful horror of Alien.
metro.co.uk review
The game is called Isolation of course but the story elements all seem a bit of waste, with the game adding nothing to the franchise mythos. And although all the visual and tonal influences are from the first film the creatures themselves are portrayed as the unintelligent pseudo-insects of Aliens. There’s not even a hint that they might be anything more, and certainly none of the sexual subtext that provides the thematic depth for Alien.
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cheatcc.com review
No Synopsis Available
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torontosun.com review
As with Alien: Isolation itself, it’s very cool to see the lovingly replicated details that made Ridley Scott’s worn and weathered sci-fi world so compelling in the first place. That said, the digital characters look a tad stiff and the voice work is a bit uneven – Weaver does great as Ripley (and makes us wish they’d do another Alien movie with her), but the legendary Harry Dean Stanton sounds much, much older, even if his digital self hasn’t aged a bit.
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ign.com review
It may seem strange to complain that a game’s too long, but when the genuine scares of being hunted by an unstoppable predator are so diluted by repetition and padding, Isolation’s epic length really does work against it. Someday, someone is going to make an incredible Alien video game that checks every box. But, sadly, Isolation is not it
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