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10 Games That Sold The True Ending Later

November 4, 2020 by Kevin Thielenhaus

Want to see the real ending? You’ll have to pay extra for that. Here are 10 games that sold us the conclusion later.

Dragon Age: Inquisition

Dragon Age: Inquisition is a polarizing game — and for once, that’s all due to the gameplay. I think most people were satisfied by the story. The Inquisition closes the breach, defeats the evil wizard villain, and everyone survives. There’s an ominous stinger at the very end, where one of the characters refers to your elven wizard party member as ‘The Dread Wolf’, but that’s a pretty standard video game stinger.

There’s more to this story in the Trespasser DLC. Set two years after the events of the vanilla story, Trespasser takes us to a conference between nations as they try to decide what is to be done with the Inquisition now that the threat of world destruction has been stopped. All the characters return to chat it up, there’s a conspiracy to unravel, and a big twist waiting at the end that totally sets up the (planned) fourth game in the series.

The big twist? That elven party member named Solas isn’t who he appears to be. We learn that he was called ‘The Dread Wolf’ because he’s a literal god of betrayal, and he plans to remake the world by first destroying it. He was the one that sets the events of Dragon Age: Inquisition into motion — and that’s all we get! Solas is featured in the 2018 Game Awards trailer for the new Dragon Age, so we know who the big bad is right out of the gate.


Assassin’s Creed: Revelations

Strap in boys and girls, because this is about to get complicated. The meta-plot of the Assassin’s Creed series, about a secret war between Templars and Assassins, has never been that interesting. It’s always in the background to give context to the immediate action of the historical drama taking place, but does anyone really care about exploring Abstergo or whatever? We just want to run around the past assassinating bad guys!

But the meta-plot always returns. Usually to bookend the game — and one of the most confusing bookends comes from Assassin’s Creed: Brotherhood. At the very end of that game, main protagonist Miles is possessed by the spirit of an ancient one (just go with it) and kills secondary protagonist Lucy, the lady that’s been helping Miles since the very first game. Why? How? What is going on?

It’s never really explained until the Lost Archive DLC for Assassin’s Creed: Revelations. You’ve got to pay if you want resolution for this mystery from the previous game in the series that otherwise is never addressed again. In the Lost Archive, you discover that Lucy was actually a loyal card-carrying member of the Templars. So that’s why she was killed? Or, wait, so why was she helping Miles escape? Does this make any sense? Who cares, we finally got an answer and Ubisoft got to wring a few extra bucks out of us.


Are there more games that tried to sell us a real conclusion later? We’d like to know what we missed! Let us know, and there might be another list in future.

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