Hidetaka Miyazaki shed some light on what it was like proposing The Duskbloods to Nintendo.

In an interview with IGN, he said this:
In terms of the reason that we initially decided to go with Nintendo, we had had an opportunity to discuss the idea for the game with them and I think they seemed very excited and very receptive to the idea, they seemed very forward thinking in terms of how to do it.
Hidetaka also talked about the support Nintendo provided:
…in terms of the relationship currently and how we think it’s going, up until this point – the systems and the overall ruleset of the game are very unique, and I think having someone who can constantly give us feedback, support, additional ideas, and the balancing first of all because these features are quite complex and difficult – having this relationship is definitely key to that.
So we may experience some Nintendo DNA in The Duskbloods. Nintendo’s reputation for polish and delivering games in a timely manner has benefited studios like PlatinumGames and Monolith Soft, and we’re curious how we’ll see it here.
