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Civilization V: Gods and Kings Expansion Announced

February 16, 2012 by Ian Miles Cheong

Firaxis has just announced a full-fledged expansion pack for Civilization V, titled Gods and Kings.

The developers of the Civilization series of games, Firaxis, has just announced an expansion pack for its latest title Civilization V. Titled "Gods and Kings", the new expansion pack is set for Spring 2012 release and comes with a host of new techs, units, buildings, Wonders, and playable civilizations.

Firaxis says that altogether, the new expansion pack will also offer a reworked combat system based on player feedback of Civilization V, enhanced diplomacy and a reintroduction of espionage, new city states, and a host of new scenarios.

In addition to all the new content, Gods and Kings will introduce the element of religion into Civilization V, with a new "faith" resource. Through this feature, players will be able to found their own religions and grow it from a simple Pantheon of Gods to a fully-customized religion, not unlike what L. Ron Hubbard attempted to do in the 1950s.

Here's everything they plan to add:

Tons of New Stuff. I know I just mentioned it, but I want to draw attention to just how many new things we've got here: 27 new units, 13 new buildings, 9 new wonders, and 9 new playable civilizations. Among the new civilizations are the Netherlands (William I, Prince of Orange), the Celts (Boudicca), and the Mayans (Pacal the Great).

Religion. That's right; quite possibly the most requested major addition to the game is coming in the Gods & Kings expansion. Using the new "Faith" resource, you'll be able to found your own religion and grow it from a simple Pantheon of the Gods to a world-spanning fully-customized religion.

Reworked Combat System. The expansion has a reworked combat system along with an AI that places more emphasis on balanced army composition. Among the changes to the combat system is the addition of melee naval units, which will force you to really rethink the way you execute your naval assaults.

Enhanced Diplomacy, with Espionage. In addition to being able to establish embassies with your rival civilizations, spies will now be an important part of how you conduct your foreign affairs. Surveilling foreign cities, stealing advanced techs, and garnering influence with city-states are some of the things you'll be able to do with this new powerful mechanic.

New City-States. With religion being added to the game, it only made sense to introduce Religious city-states which will interact with your religion in special ways. In addition, Mercantile city-states will be attractive for those of you who love to grow your civilization's treasury. All city-states will use the greatly expanded quest system, making city-states more dynamic and diplomatic victories more challenging, while decreasing the importance of gold when dealing with city-states.

New Scenarios. Three new scenarios will be coming in Civilization V: Gods & Kings. Experience the fall of Rome, explore the medieval era, and my personal favorite: a unique scenario in a Victorian science-fiction setting.

It's big, and we'll be playing it. The game is exclusive to the PC and Mac. 

civilization v gods and kings

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