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Oddworld: Stranger’s Wrath HD is Finished

November 18, 2011 by Mat Growcott

Looking forward to Just Add Water’s remake of Oddworld: Stranger’s Wrath? You’ll be happy to know they’ve finished the game, and have some interesting facts and figures to keep you busy…

Stranger's Wrath HD has been looking pretty good to me ever since that original announcement and the first few screens. It's a game I managed to miss the first time round, already relatively rare compared to its predecessor, Munch's Odyssey, by the time I got my Xbox. I'm sure I'm not alone in waiting for my first playthrough in the only Oddworld adventure I didn't finish.

Unlike Just Add Water, who have announced that they've finished development on Stranger's Wrath HD and, so long as it gets through Sony's QA, we could have it very very soon. A release date should be coming shortly, in the mean time take a look at all these juicy numbers.

Characters
• All 84 character models have been updated with increased polygon counts and higher resolution textures.
• This includes all three variations of Live Ammo: Those in the environment, those on the Crossbow and those in the General Store.
• Wolvark Sloghandlers now release Slogs instead of Slegs.
• Professor Dimble now has glasses and an academic tome.
• Jo’ Mamma has a deeper voice.

Environments
• All environments have been given higher resolution textures.
• Most vegetation has been updated with increased polygon counts and/or higher resolution textures.
• A lot of environment is now reflected in water where it didn’t before.
• Pipes and barrels rounded.
• Added Blisterz Booty’s broken crud gun to the floor by his bola’d body, as it is in the opening CG Cinematic.
• Sekto’s Office has been changed to more closely resemble than seen in the CG Cinematic.

Audio
• All game audio (voice, sound effects and music) have been upgraded to 16-bit 44KHz from 8-bit 11KHz or less!
• Support for 5.1, Dolby Digital and DTS.
• New female voices have been recorded for two characters.

Display
• Everything now runs at 720p, 60 FPS, widescreen.
• All UI menus have been updated with a new design based on original unused concepts.
• Textures added to stamina and bounty bars.
• Save game GUIs replaced with standard PlayStation 3 interface.
• New posters now occupy the inventory menu when no bounty is accepted.
• MLAA – Full screen PS3 only anti-aliasing

Difficulty
• All armour upgrades now actually increase Stranger’s health.
• Added difficulty levels to the game: Easy, Medium and Hard.
• In easy mode, Stranger has twice the health; Enemies have half the health and stamina, and their stamina recovers half as fast.
• In hard mode, Stranger has a third less health and enemies take a bit more to kill

Unlockables
• 37 trophies: 23 bronze, 8 silver, 5 gold, 1 platinum
• 18 of these are brand new, not in the PC port.
• Unlockable concept art and movie extras for completing each region of the game

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