The game is being developed by Ubisoft Montpellier, known for their work on critically-acclaimed titles like Beyond Good & Evil, Rayman Origins and Rayman Legends. The title uses UbiArt Framework which allows them to efficiently animate the game’s comic-book style, which consists of a wide-ranging color palette – from the dark trenches to green forests and snowy fields, and provides stunning scenic variety and visual contrast.
GenrePuzzle
Platforms pc
DEVELOPER Ubisoft Montpellier | PUBLISHER Codemasters | RELEASE DATE
Valiant Hearts: The Great War Preview Reviews pc
joystiq.com review
By the time you perform one of the game’s final acts, a moment so brilliantly orchestrated as to be instinctual, you might wonder what it is you’ve learned in this sometimes sanitized, sometimes upsetting war. There’s not really a preaching, obvious message. There is no obsession with the grim minutiae of killing. Valiant Hearts is a war game that recalls, in memories both cheerful and sad, that there is a person first, then a soldier, and then – if you’re lucky – a hero.
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strategyinformer.com review
The game itself plays as a 2D platformer with clever use of foreground and background layers allowing you to move around the landscape at certain times in order to escape pursuit or to progress through the battlefields of the western front. As 2D adventure platformers go, Valiant Hearts is a relatively simple affair with a variety of puzzles to overcome in order to proceed.
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venturebeat.com review
I’ve never been much of a history buff, but maybe I would be if more games like Valiant Hearts: The Great War existed. Between the artistic backdrops and the soldierly tasks you commit, both right and wrong, Ubisoft Montpellier retells the events of World War I in amazing detail. Yet, the story is always about the people on the frontlines and what they endured, not the politics.
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ragequit.gr review
No Synopsis Available
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incgamers.com review
The four year humanitarian catastrophe of World War One demands sensitive and courageous handling. In Valiant Hearts: The Great War Ubisoft Montpellier have created a commemoration of the conflict in which videogaming can take significant pride.
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escapistmagazine.com review
For all its effective storytelling, Ubisoft Montpellier has produced a rather mundane experience from a gameplay standpoint. A standard adventure game primarily comprised of the "give item A to character X to get item B for character Y," variety, this sidescrolling title relies on simple puzzles and fetch quests for the bulk of its gameplay. Each of the characters will interact with the world in a slightly different way, giving a different flavor to things, but for the most part, this is a very familiar little adventure.
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gamestar.de review
No Synopsis Available
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eurogamer.net review
Constantin Guys was forever bound to fail, but in failing he still helped create modernism. And while Valiant Hearts struggles to make sense of itself as a game, in its odd, playful innocence and in its focus on four friends (and a dog) it at least offers a fleeting human perspective on a new kind of war that turned out to be far, far worse in its mechanised violence than anybody was quite expecting.
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gamesradar.com review
While Valiant Hearts may not have the core-shattering emotional impact of a story like The Walking Dead, it’s a journey worth taking. By the time you’ve finished the four-hour narrative, you’ll feel a sense of accomplishment, having weathered many of the Great War’s hardships and seen the uplifting moments that make war seem the slightest bit bearable. Valiant Hearts won’t redefine your whole outlook on life, but it’s a powerful example of how games and real-world history can combine to give new meaning to hardships we’ve only read about in textbooks.
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pcgamer.com review
The official site refers to Valiant Hearts as "an animated comic book adventure." Several times while playing it felt as if an animated film might have been a more logical tack for the project to take. As a game it needed better harmonisation between the interactive elements and the ideas it’s trying to express. As it was the tale’s lack of complexity and the tension between the storytelling and the interactivity meant I didn’t emotionally invest in the characters, which is what the Ubisoft Montpellier team dearly wants. I have cried over everything from Meerkat Manor to mobile phone adverts, but I remained dry-eyed through Valiant Hearts.
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