This highly anticipated chapter of Commander Shepard’s story sees Earth invaded by giant machines, which appear to be both sentient and aggressive. The people of Earth and the civilizations of the galaxy must be called to arms to drive them out, or mankind may perish forever.
GenreRole-Playing
Platforms ps3
DEVELOPER BioWare | PUBLISHER Codemasters | RELEASE DATE
Mass Effect 3 Reviews ps3
usatoday.com review
And that’s where Mass Effect 3 shines. It’s an incredible universe BioWare has created, with so much dialogue and back story, that it is seemingly impossible to tear yourself away. With combat that again shows signs of improvements, the final installment in this trilogy is out of this world.
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gameinformer.com review
The downside to the 360 version is the need to swap discs; this doesn’t just happen once or twice during the story like in Mass Effect 2; this happened five times for me. PlayStation 3 owners don’t have to worry about this at all, but I still give The Edge to the Xbox 360 version because you can play the entire trilogy on that console.
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theverge.com review
When the credits rolled, I felt finished. Mass Effect 3 is the culmination of an unprecedented experiment in game narrative, and in the best possible way, I’m glad to have seen it through, and to see it done.
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avclub.com review
Prior generations needed action figures and homemade costumes to feel like they were part of their favorite science-fiction epic. Mass Effect 3 makes that kind of hero worship feel outmoded. By making every one of us the captain in our own saga, BioWare has retired the one-size-fits all of Kirk and Luke in favor of something much more flexible. Mass Effect 3 is what it feels like to be your own biggest fan.
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eurogamer.de review
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playstationlifestyle.net review
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officialplaystationmagazine.co.uk review
When all this tightly crafted storytelling boils down to actual gameplay, it’s just as compelling. With the Reapers mounting a full-scale attack on the galaxy and trashing Earth, it’s time for all organic life to unite, pool its resources and counter against overwhelming odds. Oh, and you’re in charge of the whole thing. But, you know, no pressure.
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vgrevolution.com review
You choose a male/female human character to start off with that you can customize and choose its class. Players then embark on these missions, leveling up and earning credits to buy special packs. These packs give you a bunch of random items and range in price (more expensive the chance of better equipment.) This is how you go about unlocking new weapons, customization options, weapon upgrades, new character races with different abilities. In true EA fashion you can also buy these packs with Microsoft points, the highest one cost only $2 but still.
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insidegamingdaily.com review
On the sound effect front, there’s a great meatiness to the audio textures. When guns fire, you know that whatever is on the other end of that bullet is getting decimated. The mechanical whirring of machines, the sinister noises of enemies, and the general ambience of the environments are all just component bits of a delicious auditory meal.
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cheatcc.com review
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nzgamer.com review
What Bioware offers is certainly worthy of high praise, but just like its forebears it lacks a tipping point. It is hard to say exactly where this tipping point should be. Each individual aspect of Mas Effect 3 has great strengths, followed only by a few minor weaknesses. But what separates the truly stupendous from the merely amazing is that often elusive je ne sais quoi. Mass Effect 3 burns brightly. But that extra spark would have transformed it from a shining star, into a blazing supernova.
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incgamers.com review
Despite the release of three 30-hour plus games, it feels as though there’s still so much room for growth within the Mass Effect universe – be that in RPG form or elsewhere. Here’s hoping there’s more to come because, odd as it may sound, it feels as though things are only just getting started.
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egmnow.com review
Mass Effect’s brilliant story remains intact, and if you played the previous two games, the payoff’s more than satisfying. Some cover and combat issues remain unsolved, though, and the idea of participation in a completely separate multiplayer mode potentially influencing your single-player ending is mind-boggling.
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metro.co.uk review
It’s still a minor irritation though, given the game’s scope and ambition. Individual elements are already done better by other games but no other title, including those by BioWare, comes close to offering such a balance of disparate gameplay elements and meaningful, enjoyable character interaction. Whether it’s the future of storytelling or not we don’t know, but it does feel very much like the future of gaming.
escapistmagazine.com review
One of Mass Effect’s core strengths has been its story, which is particularly well crafted in Mass Effect 3, in part because it gets to tie up so many loose ends. Rather than leaving options open for a sequel, the game makes the most of the chance to take the sum of your decisions and show you the outcome. What did you do with the Rachni queen? What did you tell Conrad? Did you dance? It almost all comes back, one way or another, but never in a way that feels forced. Everything you experience in Mass Effect 3 feels like the natural, organic culmination of your actions – whether you can live with the repercussions or not.
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videogamer.com review
Mass Effect’s other ace in the hole is its willingness to up the stakes. It’s never a choice between brutally bludgeoning someone and presenting them with a bouquet of red roses; instead, these are the kind of dilemmas that have you putting the controller down, scratching your head and mulling over for minutes at a time. After all, more often than not, they’re a matter of life or death. Like a TV exec brought in to shake up an under-performing soap, no one is safe from BioWare’s scythe.
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giantbomb.com review
But only slightly. At the end of the day, Mass Effect 3 is a game for people who liked Mass Effect 2 so much that they absolutely need to see how it all ends. Despite claims to the contrary from the game’s publisher, I really don’t think newcomers will get much out of it at all. All it would take is getting to the new character creation screen and being forced to select between Numerous, Ashley, or Kaiden from a screen that asks you who died during your previous missions for a new player to realize they’re being asked questions they couldn’t possibly answer in an educated way. The value in this story is from seeing characters you adore dealing with a continuing situation. Even though it doesn’t come together quite as successfully as it did in the previous games, those of you with an attachment to the Mass Effect universe should still play it.
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4players.de review
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