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Call of Juarez: The Cartel – ps3

Call of Juarez: The Cartel is set in present day and brings the best elements of the Wild West to a new and modern setting. As a first person shooter with an immersive and mature story, players can expect to embark on a journey like none other – one that will take them from the heart of modern day Los Angeles, California to Juarez, Mexico.

5.3

Call of Juarez: The Cartel is set in present day and brings the best elements of the Wild West to a new and modern setting. As a first person shooter with an immersive and mature story, players can expect to embark on a journey like none other – one that will take them from the heart of modern day Los Angeles, California to Juarez, Mexico.
GenreOther Shooters
Platforms
ps3


DEVELOPER Techland | PUBLISHER Codemasters | RELEASE DATE


Call of Juarez: The Cartel Reviews ps3


5.3

cheatcc.com review
The innovation doesn’t end there. Instead of telling a single story, the game places you on a team of three law-enforcement officers tasked with invading Mexico and bringing down one of the cartels. Depending on which character you pick, you’ll have different weapon proficiencies, different cutscenes, different motives, and even different secret missions you have to perform without the other characters noticing. This is a great new storytelling method, an obvious opportunity for co-op multiplayer, and replayability, all rolled into one.

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5.3

videogameszone.de review
No Synopsis Available
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5.3

gamingexcellence.com review
The gunplay itself is just as basic, giving you a rifle and two pistols to wield (pistols that can be dual-wielded, sacrificing iron sights). The guns at least feel like they have some strength to them, taking down enemies quickly, but hearing your partners throw out comments with every guy you take down gets old really quickly.
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5.3

psxextreme.com review
I don’t remember the review, but when analyzing another first-person shooter, I believe I said developers have nailed down the FPS controls. Hence, the controls usually aren’t an issue; in this day and age, such a format is so widely used and so familiar (to both designers and gamers), that most anyone should be able to dive right into any shooter. And yet, we run into all sorts of old-fashioned issues in The Cartel. Movement is painfully slow, the reload button is Triangle (can’t tell you how many times I pressed Square to reload), and both my allies and environmental objects would often stop me cold. Then there are obvious collision detection problems and braindead AI, which combine to bog down the entire quest.
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5.3

gamepro.com review
There’s competitive multiplayer, too, but it’s just as unimaginative as the main campaign is. Shooting things is fun, but if Inception has taught us anything, it’s that we need to go deeper. And The Cartel, well, doesn’t. It’s shallower than the shallow end of a kiddie pool during a drought, and dammit, it’s such a disappointment, because the series has delivered compelling storylines and settings, if nothing else, up to this point. Here’s hoping Techland rights the ship and takes the series back to its roots (or at least away from this mess) in the next installment.
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5.3

gameinformer.com review
During these calls you receive dirt on your co-op partners, as well as hidden objectives that you’re tasked with performing without being spotted. Snatching that cell phone or wallet you spotted can help you level up if you are stealthy about it, but your partner gets the XP bonus if he or she catches you red-handed. Looking around the room to make sure you’re alone before attempting the grab is fun, and it’s even better if you’re the one catching your partner in the act.
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