Captain America comes to your home consoles in 2011, to face Red Skull and his army in an upcoming third person action adventure game set during the World War II.
GenreAction
Platforms ps3
DEVELOPER SEGA | PUBLISHER Codemasters | RELEASE DATE
Captain America: Super Soldier Reviews ps3
gamingtarget.com review
Captain America: Super Soldier takes place during World War II, just after Cap gets his suit and shield from the army. If you’ve seen the film, you’ll immediately see where the game fits into the story, but those of you who didn’t yet see Captain America: The First Avenger won’t be lost at all. The entire game takes place at one giant European villa where Hydra’s top agents have holed up. Scientist Arnim Zola is creating weapons for the Red Skull, and it’s up to you to stop him from putting highly-advanced weaponry in the hands of Nazi soldiers. Despite the game having to fit nicely into the movie’s timeline, developer Next Level Games does a decent job giving the game a unique narrative. The world never feels too small, despite only taking place at several different points of one location, and the missions do carry some weight even if you know where all the pieces must fall by the conclusion.
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gameinformer.com review
Despite these annoyances, Captain America: Super Soldier is a fun, if sometimes mindless, action roller coaster. The game doesn’t stray too far from tried and tested gameplay mechanics, but its lack of creativity ultimately holds it back, and it lacks one final level of polish needed to shine.
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game-over.com review
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psfocus.nl review
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thesixthaxis.com review
Despite having an entertaining set-up, narrative is one of Super Soldier’s weakest assets. Even with Chris Evans reprising his role as Captain America there is a damaging lack of character, which is quickly made even worse by a cast of under-developed secondary characters. With that said, the game’s main villain Armin Zola, although lacking any superhuman powers of his own, is maniacal and very convincing; it’s a shame the same can’t be said of The Red Skull.
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worthplaying.com review
A Captain America game wouldn’t be much without the iconic shield. The shield mostly functions like Batarangs from Arkham Asylum. You can hold a button to manually target it, or double-tap the button to throw out a "quick" shield throw, which can bounce off multiple enemies to disable or stun them. What separates this from Arkham Asylum is that the shield can also be used to block attacks by holding L1. For most enemies, you’re better off countering instead of blocking. In Arkham Asylum, the appearance of a gun meant that you had to go into a stealth section to avoid getting shot full of holes. For Cap, it’s easier. When an enemy is targeting you, a "tactical sense" appears, with two slowly intersecting white lines. Once they intersect, Cap is shot. If you bring up the shield, Cap automatically blocks the gunfire. The twist is that if you wait to block until just as the two lines intersect, Cap will reflect the bullet back at the shooter. Of all the additions to the game, this is the best. It’s integrated perfectly into combat and is incredibly satisfying to pull off. Using the shield-block properly really makes you feel unstoppable.
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videogamer.com review
Defensive play is just as important as going on the attack, with Cap’s shield able to withstand some heavy firepower. Projectile attacks can be blocked and deflected back at enemies if you get the timing right, which not only takes out the pesky soldier responsible but also helps recharge your super attack energy. Counter attacks and other more advanced special moves can be unlocked as your earn credits, so the game’s combat evolves just enough over the course of the adventure to keep things interesting.
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gameshark.com review
Combat is satisfying, with buttons mapped to types of moves such as strikes, grabs and dodges rather than using a complicated combo system, but it never feels as deep or rhythmic as Batman’s Freeflow combat model. Even so, whacking an enemy soldier on the head with your shield makes a delightful clanging noise. The combat is definitely serviceable, and Cap has a nice selection of combat animations, but between the regenerating health on the default difficulty and Cap’s super moves, fights generally don’t cause too much of a problem.
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gamerevolution.com review
Combat showcases Cap’s amazing agility, hand-to-hand expertise, and uncanny maneuvers with his shield, which some fans are somewhat miffed about it being the round shield instead of the classic WWII shield. Either way, it’s his adamantium shield that allows him to sprint into gunfire, face nine Hydra riflemen at once, and come out alive. Not only can players block punches and reflect bullets with the shield, but they can throw it like a boomerang at multiple targets or explosive barrels from afar and, with enough upgrade intel points, can pummel the shield into the ground for a stun wave as well as what can only be aptly described as a Charging Star. (Thumbs up to Capcom crossover fans!).
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cheatcc.com review
After a brief prologue in France’s trenches, you’ll skydive into a large castle complex under the control of Dr. Arnim Zola and his hoard of genetically enhanced HYDRA soldiers. You’ll then spend your day taking down anti-aircraft cannons, destroying radio towers, getting captured (and of course breaking free), saving your fellow soldiers, and chasing down the nefarious head honchos. It’s all very predictable, but I assume this was the intent of developer Next Level Games. After all, the patriotic endeavors of our shield-bearing hero, and epic World War II success stories in general, have always been about building up to a climactic victory rather than keeping you scratching your head until the very end. And quite frankly, how many Marvel films have you watched and said, "I didn’t see that one coming," without a hint of sarcasm?
everyeye.it review
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vandal.net review
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gamernode.com review
Unfortunately not much of the game is as good as its combat. The level design is meant to be that of an "open" world, but the narrative takes you on such a straight path around the facility that it actually feels on rails. The only true purpose of ever straying from the trail is if you fancy collectables and happened to miss a few in an area. There is a sewer system to be discovered that allows for a quicker trip, but it also isn’t necessary unless you’re achievement hunting.
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digitalspy.com review
Like Thor: God Of Thunder before it, Super Soldier spins out of its movie counterpart and tells a side story to accompany the main event. In this instance, Marvel Comics’ iconic patriot embarks on a mission behind enemy lines during World War II to thwart the plans of Nazi scientist Baron Zemo. Captain America locks horns with a variety of villains from Marvel’s rogues gallery, including Madame Hydra, Iron Cross and of course the Red Skull along the way. Comic fans may be pleased to hear that Union Jack makes a cameo, alongside Cap’s usual allies Bucky Barnes and Dum Dum Duggan, who appear as non-playable characters. Developer Next Level Games effectively conjures up the atmosphere of a vintage B-movie, having players explore eerie castles, secret bases, and a mad scientist’s lab. Unfortunately, the story runs out of steam after a while and is unlikely to hold the interest of anyone seeking substance.
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