Dragon Age: Origins,the spiritual successor to Baldur’s Gate, is an epic tale of violence, lust, and betrayal. The survival of humanity rests in the hands of those chosen by fate. You are a Grey Warden, one of the last of an ancient order of guardians who have defended the lands throughout the centuries. Betrayed by a trusted general in a critical battle, you must hunt down the traitor and bring h
GenreRole-Playing
Platforms pc
DEVELOPER BioWare | PUBLISHER Codemasters | RELEASE DATE
Dragon Age: Origins Reviews pc
giantbomb.com review
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gameplayer.se review
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gamearena.com.au review
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origin.avclub.com review
The combat system closely mirrors BioWare’s Baldur’s Gate, allowing players to pause the action to issue orders to their party. In more chaotic fights, the tactics menu provides an invaluable tool, letting players give standing orders like “use a healing item when at half health.†Mastering the combination of automated commands and micromanagement is the key to victory, as fights can be brutally hard. Luckily, death carries only light penalties, and failure always feels educational. Add in excellent voice acting, gorgeous graphics, highly customizable characters, and complex systems for how spells interact, and the result is a game destined to become a new RPG staple.
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gameshark.com review
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1up.com review
Other aspects of the BioWare formula — epic story, interesting characters, and a good sense of humor — are stronger in Dragon Age than in any of the developer’s games since Baldur’s Gate 2. After settling your origin, you set off on a grandiose quest to stop the Darkspawn. Twisted creatures created from a taint that turns humanoids into ravenous killers, the Darkspawn boil out of their tunnels under the world in a Blight — led by an archdemon (this one takes the form of a dragon). The only force that can stop the Blight is the Grey Wardens, selfless warriors who accept the taint in a mysterious ritual to forge a mystical connection that helps them battle the Darkspawn.
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gamepro.com review
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gamezone.com review
For those expecting spoilers, you will be disappointed. What good would it do anyway? DA:O is a game where choice matters and while there are some linear events at the beginning, and toward the end of the approximate 120 hours of gameplay (if you do all the quests – main story arch and follow through on all the side quests that dot the game’s landscape; and there will be downloadable content/quests available when the game launches), but the elements in between present a sandbox world where you choose what course of action you wish to take. Not only can you determine where you want to go, but there is the chance that characters within your party dynamic may not agree with your decisions and instead of being allies, they may turn on you and force you to a fight to the death.
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gamespot.com review
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armchairempire.com review
Unfortunately, this mechanic didn’t evolve a whole lot in the time between that game and this one. Mass Effect utilized a similar mechanic, renaming Light and Dark to Paragon and Renegade, but it more or less felt like that’s all it was; renaming. It still added depth in comparison to a game that didn’t feature moral decisions, but it added nothing new.
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firingsquad.com review
The archdemons have been identified only after years of argument among scholars, and to this day it is unclear whether the archdemons were truly Old Gods and not simply dragons. All that is known is that the darkspawn hunt for them deep underground. If they are truly the Old Gods, as many scholars believe, then we have only three Blights remaining. When all the Old Gods have risen and been slain, however, what will happen? Will the Blights end forever, and humanity earn forgiveness from the Maker at last? We shall see.
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ztgamedomain.com review
However your choices don’t just affect the storyline. In addition what you choose to do, and how you do it affects how your party members view you. Helping out those who can’t help themselves will usually displease Morrigan, while choosing a more morally grey route will anger Alistair your companion Grey Warden. All of these things can have lasting effects on your party, go too far down one path and you may find yourself having to say goodbye to some people.
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strategyinformer.com review
Another oddity is the game’s fascination with demons. Aside from the Darkspawn, everywhere you go you seem to fight Demons at some point or another. Even the Elvin quest, which is a rather routine extermination of some pesky werewolves, manages to involve demons somehow. You’d think that a studio as top-class as Bioware would be able to add a little diversity to the enemies you fight, especially considering how rich the game world is. But these are minor points, and actually fit more under the “what we would have done different” heading than true flaws. Glitches are at a minimum, stability is good all around, and despite the sex scenes being a little too ‘corny’ for my liking, this is one extremely polished game.
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meristation.com review
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multiplayer.it review
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gamingxp.com review
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ag.ru review
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gametrailers.com review
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ign.com review
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teletext.co.uk review
The best and worst of BioWare’s excesses combine in this competent but unprogressive RPG.
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