Burnout 5 gives players license to wreak havoc in Paradise City, the ultimate seamless racing battleground, with a massive infrastructure of traffic-heavy roads to abuse. Gone is the need to jump in and out of menus and aimlessly search for fun like many open world games; in Burnout 5, every inch of the world is built to deliver heart-stopping Burnout-style gameplay. Every intersection is a potential crash junction and every alleyway is an opportunity to rack up moving violations.
GenreRacing
Platforms ps3
DEVELOPER Criterion Games | PUBLISHER Codemasters | RELEASE DATE
Burnout Paradise Reviews ps3
gameshark.com review
Hopping online is sublimely easy, as well. Any time you like, simply press right on the D-pad and hey presto, you’re racing online. The host can set specific challenges and races, or you can just all drive around and compete to see who can perform the biggest barrel roll or set a flat spin record. It’s so fluid and easy, if it weren’t for the voice chat, you’d have no idea you were playing online.
Read Full Review
gamepro.com review
Senior Editor Chris Morell was lucky enough to pull on his driving gloves and slip behind the wheel of this ultra slick racer to so click through to the next page to read his impressions and to see why Paradise is an action racing fan’s dream come true.
Read Full Review
dailygame.net review
No Synopsis Available
Read Full Review
gamezone.com review
Criterion Games’ Burnout franchise has long been one of the most popular racing series on consoles, allowing gamers not only to get into intensely fast races, but take out some cathartic road rage by getting into and causing some spectacular car crashes. The games have been huge critical and commercial smashes, with the series making its next-gen debut with a port of Burnout: Revenge on the Xbox 360 a couple years ago to impressive results.
Read Full Review
worthplaying.com review
The history of Criterion Games’ exceptionally popular arcade racing franchise, Burnout, becomes muddled at Burnout 3: Takedown, when the studio dropped numbering serial releases of new games, also nixing the colon before each subsequent edition’s subtitle. Burnout Revenge, sans numbered edition, sans proper subtitle prefaced by colon, was likewise released for both PS2 and Xbox, then rereleased in a graphically enhanced version for the Xbox 360, first out of the gate in what is now the current generation of HD console technology. However, Burnout Dominator, chronologically a sequel to Revenge, was released only for PS2 and PSP and surely may be considered a farewell to the former generation of consoles. Yet, for full-fledged Burnout games on the previous generations of consoles, Dominator was, pragmatically, the terminator. And, notably, Dominator was never released for Xbox 360.
Read Full Review
psxextreme.com review
The Burnout franchise has come a long way since its inception on the original PlayStation 2, back when the series was actually owned by [the now defunct] Acclaim. Electronic Arts has been with the franchise ever since Burnout 3, and because they were able to fund Criterion better than Acclaim could, the franchise was much better off with EA. We’re now in another console generation, and for the longest time people had imagined just how surreal a Burnout game would be and how incredible the crashes would look. Thankfully, much of that anticipation and daydreaming has gone answered by the minds at Criterion, as we’re looking at arguably the best Burnout game since Takedown.
Read Full Review
darkstation.com review
No Synopsis Available
Read Full Review
videogamer.com review
Of all the event types it’s Stunt that seems to have benefited from the city’s design the most. After a while you’ll be spotting ramps all over the place, getting big air off a side road or power sliding for whole roads at a time. Had we still been racing in closed streets this event type would likely reach a score limit pretty quickly, but in Paradise City you’re always discovering new routes and stunt possibilities.
Read Full Review
gametap.com review
No Synopsis Available
Read Full Review
eurogamer.pt review
No Synopsis Available
Read Full Review
gamespot.com review
Paradise’s visual presentation is precisely the kind of top-notch work you’ve come to expect from the series. Once again, the game sets a standard for how a sense of speed should feel in an arcade racer. This game is lightning fast, and the frame rate in both the Xbox 360 and PlayStation 3 versions of the game holds up regardless of the chaos onscreen. The car crashes in this game are absolutely fantastic, thanks to some dynamite particle effects and camera work in each and every mangled wreck. Cars deform to wonderful effect, scrunching up like an accordion in head-on collisions and bending and twisting nicely in other situations. The only thing that continues to look a little weird is the total lack of drivers in all the cars around the city. It’s understandable that Criterion would leave out mangled corpses or what have you for the sake of an E 10+ rating, but it still looks strange seeing all these disembodied cars driving around like a society of Turbo Teens.
Read Full Review
game-over.net review
One thing that you won’t be seeing though is any kind of navigation aids, a feature made highly conspicuous by its absence. Paradise City is a substantial chunk of real estate, and even with a healthy number of miles under your belt it’s easy to get lost. At typical Burnout speeds, looking down at the corner of the screen to check the itsy-bitsy mini-map is almost guaranteed to result in a crash, and you can’t really see anything beyond a block or two anyway. Some system for setting waypoints manually or another form of route helper is badly missed, an irritation magnified by the lack of any kind of instant restart for failed events. With most events finishing way across the world from where they start you’ll be doing a lot of driving back and forth to get past the tough spots, which is an unfortunate drag in an otherwise upbeat and engaging experience.
Read Full Review
1up.com review
From the game’s outset, you’re given free rein over a massive chunk of land encompassing fictional Paradise City and its outlying countryside. And oh, what a world it is: Whether you’re careening through desolate urban alleys or rocketing across a rickety railroad trestle, the game looks nearly flawless and runs at a buttery-smooth clip. In fact, Paradise creates such a convincing and exhilarating sense of speed that the very act of traversal provides a rewarding thrill. And Paradise City offers so many cleverly hidden secrets to discover (Super Jumps, shortcuts, gas stations, targets to smash, etc.) that you need not even tackle the 120 instantly accessible events to get lost in the engrossing metropolis. This is a genius move: Casual players can have a blast while merely exploring the world, unfettered by the consequences of crashing or losing a race.
Read Full Review