Forza 2 is the premier Xbox 360 racer and the new king of the genre. If you love cars and own an Xbox 360, this absolutely must be in your collection.
GenreRacing
Platforms xbox360
DEVELOPER Microsoft Game Studios | PUBLISHER Codemasters | RELEASE DATE
Forza Motorsport 2 Reviews xbox360
g4tv.com review
In addition to the amazingly detailed level of car customization you can do under the hood to affect car performance, Forza’s popular painting tools are back, with even more stencils and paint layers from which to craft amazing looking graphics. Provided you have the artistic talent. Just take a look at the Forza forums to see the amazing designs players have been coming up with. I can’t remember another game that created as much of a sort of side cottage industry as this, and with Forza 2’s newfound ability to trade and sell customized cars over Xbox Live, it’s clear the developers have realized what a hit this feature is. It’s just the cherry on top of an amazingly delicious ice cream sundae of a game.
xbox360.gamespy.com review
If you really want to get your hands dirty you can tune your car to optimize performance. This includes everything from setting the camber of your tires to adjusting your gear ratios and dialing in the stiffness of your suspension. It’s all a bit intimidating at first, but you don’t have to get hardcore into the tuning if you don’t want to. You’ll win a number of special pre-tuned cars that are fine rides on their own. You can also customize the exterior of your ride. The included editor is similar to the one from the original Forza but now there are over a thousand layers for you to play with. Gamers are already making amazing custom paintjobs on their rides.
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cheatcc.com review
In career mode you begin with a small amount of cash and then have to choose a home region from North America, Europe, and Asia. This determines which cars are initially available as well as what kind of discounts you unlock as you progress through your career. From then on, you race in career events which allow only certain cars, with restrictions ranging from a specific horsepower range, to only 4-wheel drive cars, and even endurance races that are much longer than other races, and during which you will need to watch your fuel gauge and tire wear in addition to the normal factors present. You start out racing in events with modest rewards, but as you progress you earn larger and larger sums of credits for use in purchasing upgrades and new cars.
gamingtrend.com review
One of the things that didn’t carry over from the original title is the use of the Drivatar. Gone is the training of the AI driver. Instead, in career mode, you can hire a driver to run the track for you. You will not earn any race achivements (such as hard driver – have the lowest PI of the race and come in first), but you can still earn achivements for level and completion of events. The tradeoff? The AI driver wants to be paid. The best drivers claim one hundred percent of your winnings, but I have not had the top driver lose…ever, especially when I give him a well tuned car. The lowest skill driver only takes fifty five percent of my winnings, but he doesn’t deal with the more finely tuned cars as well as the top drivers. It is a good trade-off, and works well in the context of the game.
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xboxaddict.com review
A lot of time will be spent rubbing fenders with the AI drivers. The brilliant part about them is that they really do know the tracks, and you really do feel like you are racing against a smart and savvy opponent, rather than a dummy that only follows a set racing line. (ahem , PGR3). One would expect nothing less though of a neural network learning system developed by Microsoft’s advanced AI research team in Cambridge, England. Let’s just hope Turn 10 locked down the learning capabilities, because the last thing we need is sentient Forza 2 AI’s taking over the planet.
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mygamer.com review
It should be warned that the core of Forza is a rather cut and dry simulation game. While there are more arcade like modes and setting that the game can be experienced through, the majority of the game is buy and tuning specific cars in certain ways for only a handful of races. While rich and enjoyable this may be too much for the less experienced racing gamer. But for those interested in the depths, or those with a solid racing background Forza offers more than the sticker price.
talkxbox.com review
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gamechronicles.com review
The overall palette is vivid and bright, and the infinite design variations that come with the design editor make for some really interesting eye candy, especially when playing online. It is amazing what some people can do with the vinyl stickers, and even more amazing that the developers can render these custom designs seamlessly into 200mph gameplay.
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dignews.com review
The biggest addition is the amount of customization players can do to the look of the cars. Using a layer system that will be familiar to Photoshop users, wannabe car artists can stack shapes and colors to make almost any design they can imagine. The official game forums are full of mind-blowingly detailed examples that look photorealistic. Built in to the game is a system for taking pictures of the car art and uploading them to the Forza website, which is a great way to share accomplishments with gamers across the world.
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gamernode.com review
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gamespot.com review
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gametrailers.com review
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gameshark.com review
Though its direction and voice over had some hand in it, the Forza Motorsport 2 TV commercial is often at least initially mistaken for an actual car commercial of some kind. This is due in no small part to the absolutely stunning graphics that the game is capable of presenting, where the environments are almost as detailed and realistically rendered as that of the cars themselves. Lighting effects make the cars gleam in harsh sunlight, tread and skid marks stay on the track for the entire duration of races as a sad reminder of where your Porsche got the better of you, and the race replays are the kind of things that makes a gamer call over the entire family to show them how amazing a videogame can look.
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videogamer.com review
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eurogamer.net review
ndeed, with Forza 2, Turn 10 is clearly looking to appeal to racing fans from both schools of thought, offering players the opportunity to dumb things down and enjoy the on-track action with little cranial activity or to crank up the difficulty, work the figures and really immerse themselves in the world of the race driver. Race analysis screens and difficulty options make it pretty clear at which end of the scale the game is truly pitched and those that just want to coast through arcade mode will surely miss out on most of what Forza brings to the table. And boy, does it bring generously. While it may not be the most glamorous racer out there, that old adage that is so popular with ugly people – it’s what’s inside that counts – is perfectly applicable here as it’s under the bonnet that Forza 2 really shines.
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darkstation.com review
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jolt.co.uk review
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ign.com review
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dailygame.net review
This is the only track I observed this happening, but it does seem a bit odd. Also, there is no cockpit view showing the car’s dashboard, and in what has to be a first for a driving sim, YOU CAN RUN OUT OF GAS! As realistic and immersive as this is, it can be annoying if you’re not prepared and/or when running an endurance race, some of which can take an hour to complete. All of these nitpicks are minor, though, and you’d be hard-pressed to even notice them in the overall experience.
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xboxworld.com.au review
The other problem is that this environment does feel quite sterile. And once again it’s in comparison to DiRT that Forza 2’s sterility is, in contrast, stark and solitary. There are no discernable crowds (yes they are in the grandstands, but are they standing on an outcrop of rock waiting for you, waving and cheering, like in DiRT?); when you crash there are noticeable texture layers that look a bit odd; in fact, the whole game feels like a set-up verisimilitude – as if the developers have said “Here’s all this cool physics and stuff, now go have fun.†They’re not trying to hide the fact that it’s a game, and the immersion factor suffers because of it.
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