The game’s plot begins fourteen years after Emergence Day. Marcus Fenix, a former COG soldier, is reinstated into the military after spending four years in prison. Dominic Santiago successfully extracts him from the prison, and takes him to meet Delta Squad.
GenreOther Shooters
Platforms xbox360
DEVELOPER Epic Games | PUBLISHER Codemasters | RELEASE DATE
Gears of War Reviews xbox360
videogamer.com review
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acegamez.co.uk review
Despite the brilliance of the campaign, there’s still room for further improvement in the surely inevitable Gears 3. The intensity rises higher and higher with each act, but the story ends just a little prematurely (about five or six hours, tops), much like its predecessor. It still feels a bit clichéd as well, especially when it comes to the characters; you still have the ridiculously butch protagonist, complete with grisly scar, as well as the stereotypical African American, muscle-bound, football playing comic relief, but now there’s a Cherokee Indian and a Deep South hick thrown in for good measure. Not exactly an original touch, but thankfully you don’t see much of them.
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thunderboltgames.com review
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1up.com review
This time through, the humans’ struggle against the Locust focuses on the fate of the last human stronghold of Jacinto. The Lightmass bomb you dropped to end the last game didn’t quite finish the job, but perhaps that was for the best. The sequel’s 10-hour to 15-hour journey and the means by which you go about completing it are far more diverse this time, with varied backdrops (from a snowy outpost to a foreboding Locust temple with adjustable cover), not-always-enjoyable turret-based and Reaver-riding sections, and some memorable showdowns (big creatures like the lumbering Brumaks are far more prevalent). And more so than in the original, a number of moments and locations stand out. One scene puts you in the midst of a razorhail storm…which, as you’d probably imagine, consists of precipitation that rips into flesh and armor, Locust and human alike. You’ve either got to hightail it from overhang to overhang while minimizing exposure or make use of a deployable shield, one of the game’s handy new items that serves as portable cover — or, in this instance, a makeshift umbrella. Meanwhile, another stage is almost bewildering given the game: It’s essentially a platformer, as you’ll need to leap past acid-spewing nozzles and dodge piston-like obstacles designed to smush you.
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teamxbox.com review
Now we start discussing why. Why is Gears of War 2 so great? How is it better than the first? Why does it deserve recognition as the ultimate Xbox 360 shooter? Let’s start with something that’s maybe not as important in the big picture, but is definitely the first thing you will notice about the game. The graphics.
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planetxbox360.com review
Starting off right away with the storyline, Epic has packed in a lot of intense battles to keep gamers captivated. Within the first two hours of the game, you’ll encounter at least five brumaks, one corpser, two dozens reavers, hundreds of other Locust enemies that’ll make you squeal with delight. Taking the battle to the Locust due to the stakes being raised – Jacinto being the last safe resort for humans – Gears of War 2 is hands-down better than the original in terms of presentation and how compelling it is. While there will be times you’ll groan due to the dialogue (Dom in the first hour or so is cheesy), Epic has stepped up to the plate and hit the ball out of the park with the story. If you are able to look past clichés, there’s a lot of fun to be had with the single-player campaign.
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tbreak.com review
The enemy Locust AI has seen improvements as well, and they will actively go out of their way to harass the hell out of you. Whether that means flanking your only means of cover or kamikaze rushing your location, should they feel the urge. The buggers can even revive each other, just like your team mates. There are some new additions to the Locust army for you to blow up as well. These range from Tickers, new fast moving explosive carrying crawlers that rush towards you and explode. Variations of the Boomers found in the first game that carry portable Mulchers or swinging maces and holding shields (which you can use yourself once you down them). The most notable new addition would have to be the Locust Kantus. These resilient and fearsome warriors roll away from your fire and take cover almost as well as you do. They even throw a new kind of poison gas grenade at you forcing you out of your cover and into their fire. The mighty Brumaks that you were teased with in the first game are out in full force this time around, giving those who didn’t play the PC version numerous chances at killing them. The boss battles deserve special mention as well, if not for their increase in number this time around, then because of how fun and awesome they are. With the exception of the last boss of course which we won’t talk about for obvious reasons.
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3djuegos.com review
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gamespot.com review
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game-boyz.com review
I found the voice acting pretty darn good. Sure, it won’t win any academy awards, but each characters dialog has a role to play and the way they interact with one another is somewhat believable, if not cheesy now and then. Each voice is crisp and clear and the lip syncing is pretty bang on. I had the chance to meet the people behind the main character’s voices at E3 earlier this year, and I would have to say that these gentlemen did a great job. Not to be outdone though, the Locust seem to have a bit more dialog now and then too. It was pretty cool to come across them during battle only to have them call out to their brethren that Marcus and company had come and it was time to fight.
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msxbox-world.com review
Blood and guts aside, there’s something very special about the way Gears 2 plays that will just lure you in, and keep you coming back for more. Yes, popping your enemies head off with the Longshot Sniper is most certainly addictive, but it’s just the fluidity in the motion, the sound of the head popping off and the quick squirt of blood before your enemies body stumbles to the floor. That’s one scenario of an example of what Gears of War 2 is all about. It’s simply the gameplay, graphics and sound all being at an incredibly high level and it all seemingly complimenting one another to create one of the most satisfying sci-fi/action experiences currently available in gaming.
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gamingexcellence.com review
The game takes place a year after the original game, in which our heroes obliterated the bloodthirsty, subterranean locust hordes with the launching of a light mass bomb in their midst. Of course, profits being the bottom line for Epic and Microsoft, the series would not be allowed to end so tidily. As the sequel begins, we are reacquainted with Marcus Fenix, Dominic Santiago, and the rest of Delta Squad as they prepare to defend the last bastion of humanity, Jacinto. It seems that the light mass bomb had the same effect on the locust as a baby carrot has on my lunchtime hunger. The Locust are back and more pissed off than ever, and have found a way to sink entire human cities. Therefore, it’s up to Delta Squad to take the fight to the Locust doorstep, and give humanity one last hope for survival.
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vandal.net review
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ign.com review
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computerandvideogames.com review
Putting lancer on lancer switches the action to a cinematic camera angle and challenging combatants frantically hammer the B button until a winner is decided. We’re sure the technical process of deciding who mashed the buttons the fastest isn’t very complicated, but it makes you feel like you actually did some work, at least.
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impulsegamer.com review
n conclusion, Gears of War 2 is truly an epic game that goes beyond its predecessor and offers gamers another truly outstanding gaming experience. Could we say Perfect? Well.. almost but if you enjoyed the original game, you will definitely enjoy the sequel and if you are a lover of science fiction games with a healthy dose of action than this may be the game for you.
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gametrailers.com review
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gamerevolution.com review
Technical improvements are all well and good, but when you’re playing you don’t really want to geek out on graphics or controls. You want to blow shit up. Rest assured, Gears of War 2 delivers. Your arsenal of weapons has been both improved and expanded this time around.
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gamedaily.com review
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eurogamer.net review
Primarily, this is a game built for co-op. Marcus and Dom now split up officially and unofficially at more regular intervals, and rather than a chance to explore different-yet-similar corridors, there’s a greater sense of co-dependency to these sections, with separate mini-missions that often dovetail cleverly. If you’re playing alone the game is entirely linear, but each confrontation has been tweaked to provide for a range of different tactics, allowing you to slowly get the best results from the varied cover, sadistic enemy placement, or the simple promise of experimenting with new weapons like the Mortar, which allows you to strike from afar but requires a fairly good eye for estimating distances, or the Mulcher, a worryingly enjoyable mini-gun that chews through almost anything with vivid efficiency but renders you almost immobile.
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