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PC Dead Island Gets Patched

October 12, 2011 by Karol Sultanescu

Dead Island has had a rocky launch and been deemed more than a bit buggy, but it’s clearly getting some polishing work done as a new patch arises.

Techland has already delayed their DLC for a while in order to work out the kinks in their game, and now it shows, fixing a save corruption issue when the player has more than 190 items in their inventory. There are plenty more fixes and changes up. Here’s the list:

  • Fixed running game on Steam in offline mode.
  • Fixed damaged saves when a player has more than 190 items in inventory (weapon or stacked items, counting in items from Jin’s storage and player inventory). Corrupted savegames will be recovered when possible.
  • Fixed problems with unlocking “There and back again” with progress 72/72.
  • Fixed duplicating weapons: when throwing and dropping at one time and when dropping items from inventory.
  • Optimized scanning for friends-process, to decrease lobby server workload.
  • Fixed random freezes when playing 4 players coop no longer appear.
  • Fixed issues when using medkits from inventory menu.
  • Stacking items issue solved: miscellaneous items to 9999, medkits and alcohol to 30 instead of 10.
  • Added the option to disable voice chat in game.
  • Limited Jin’s storage capacity to 150.
  • Fixed: disappearing items when there is no place in inventory and a player tries to get an item from Jin’s storage.
  • Improved trading: items will be removed from the smallest stack instead of a random one.
  • Fixed problems with corrupted profiles, which caused the game to start with black screen and freeze.
  • Fixed levitating zombies after killing.
  • Fixed not being able to show quest details in quest menu using Xbox controller

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