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Star Citizen’s Arena Commander Updated to 1.0.2

February 7, 2015 by Ian Miles Cheong

The latest update for Arena Commander brings with it a host of improvements and bug fixes.

Star Citizen’s latest update brings the game’s so-called Arena Commander up to version 1.0.2. 

The new patch focuses on “bug fixes, balance updates and smaller additions to the game,” which itself isn’t the full version of Star Citizen, which remains a ways away from release. 

The update fixes lobby kicking, missing glass in the Herald’s space globe’s cockpit, and extensive expansions to the game’s skin system. 

Here’s what’s new. Further issues can be found at the official post. 

Additions:

Ships

  • Added paint skin hardpoint to all Aurora ships
  • Added BEHR Laser Cannon S1s to the wing-top weapon hardpoints of the Aurora LN
  • Added audio to several usable locations in the Redeemer

Components

  • Added Tarantula-870 ballistic gun
  • Added a ‘shields’ section to the holotable
  • Added new parameters that allow for creation of different brands of shields
  • Added different behavioral styles for shield generators using new parameters
  • Added 8 new Seal Corporation shield generators. These will fall into one of two behavioral styles:
  • Increased reduction against direct weapon fire with reduced splash absorption
  • Increased splash absorption with reduced direct fire absorption

Gameplay

  • Players are now given a warning message for persistently attacking allies

Art

  • Added three paint skins for Auroras

Balance/Tweaks:

Ships

  • Aurora LN fuel regeneration increased
  • Mustang Gamma and Omega have had their handling improved to reduce their drift
  • Mustang Gamma and Omega have had their thrust generation increased
  • Removed empty weapon mounts from the Mustang Beta
  • Tweaked Rattler Cluster missile so that second stage rockets will detonate at separate time intervals if they miss

Components

  • Amount of ammunition for the Tigerstreik ammo box has been increased
  • Tweaked second stage rockets for Rattler Cluster missile so that they don’t all run out of fuel at the same time

Other Tweaks

  • AI are more likely to fire a missile after acquiring a lock
  • pp_rebindkeys can no longer access files anywhere on a computer system. Mappings XMLs can be placed in Starcitizen/CitizenClient/USER/Controls/Mappings

Fixes:

Ships

  • Fixed an issue that was causing the 325a to occasionally load into a match without ammo
  • 350r is able to have a Talon Stalker Twin Rack mounted on it in the holotable
  • Fixed graphical gaps in 350r wings
  • Corrected thruster color for Avenger
  • Audio for Avenger seat turning around plays correctly
  • Entering the seat of the Gladiator will no longer swap to the rear view camera
  • Fixed some of the issues that causes Hornets to leave their landing gear down
  • Hornet Canard Turret texture no longer pops in and out with distance
  • Fixed an issue that was preventing Mustangs from taking damage over a majority of the ship hull
  • Removed reflections from Cutlass Black buttons
  • Fixed an issue where shooting some ships with a pistol would cause graphical issues with damage states

Components

  • Fixed an issue that was preventing the Rattler from delaying its second stage

Gameplay

  • Fixed an issue that was preventing the system from kicking players persistently attacking allies
  • Fixed an issue that prevented the recovery animation from playing after suffering a redout
  • Fixed an issue where using HOMAS or TrackIR whilst using Target Focus causes the players head to shake and move uncontrollably
  • Fixed an instance where the repsawn window would overlay the scoreboard at the end of a ra
  • User Interface
  • Fixed an issue that would prevent preset controls from appearing in the control list
  • Fixed some issues where the mouse cursor would hide behind the client window when an error was given
  • Kicking a player from the lobby will no longer cause lobby errors
  • Fixed an issue that would cause character names to duplicate when moving around and readying up in a lobby
  • Fixed wheel alignment for Greycat Buggy in the holotable

Art

  • The Herald in the Plentiful Salvage snow globe now has texture for its cockpit glass
  • Updated keyboard control image to remove zoom from bracket [] keys
  • Revel & York hangar ceiling fans will no longer flicker when viewed from ground level
  • Fixed some graphical flickering in the Self Land hangar
  • Fixed some graphical issues in the VFG Industrial hangar

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