Irrational Games has said BioShock Infinite "looked like" BioShock 1 in the sky at one point.
Ken Levine told Gamasutra during a recent interview:
For a long time, it looked like ‘BioShock 1 in the sky.
Lead artist Shawn Robertson added:
It was uncomfortable for us. Ken started literally pushing back the clouds — ‘bluer, bluer!’ We were really uncomfortable with it, our initial reaction is it’s a little bit cartoonish…. but when we saw it in context, that was our a-ha moment.
That searching and that failure was absolutely essential. By spending some time muddling around… by failing, you find it. That was an idea that I don’t think that we could have landed on; we wandered to it. You need that galvanizing idea, but you can’t… just do nothing until you have it.
BioShock Infinite launches sometime in 2012.
Thanks, VG247.