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What Sledgehammer’s Third Person Call of Duty Would Have Looked Like

June 25, 2014 by Stephen Daly

Concept art reveals images from the height of the Cold War.

Concept art for Sledgehammer Games' cancelled third person Call of Duty title have emerged online. 

The three images are part of artist Eddie Del Rio's portfolio. Del Rio, who worked on the game, created images showing a solider apparently about to be executed, a large shanty town, and a crashed plane.

Sledgehammer was founded by former Dead Space developers Michael Condrey and Glen Schofield before becoming part of Activision in 2009 when they began working on the game, which would have been set during the Vietnam War, for at least six to eight months before a mass exodus at Infinity Ward led the project's cancellation. 

The studio then worked with Infinity Ward on Modern Warfare 3.

"We were definitely getting some Dead Space moments," Schofield said earlier this year. "I don't mean from sci-fi, I mean that was a war that was scary for the [American soldiers]. They didn't know if in the jungle there was a booby trap, or what was in those tunnels. And there were thousands of miles of tunnel underground. It was a hidden war."

Vietnam did feature in Treyarch's Call of Duty: Black Ops while Sledgehammer is currently working on Call of Duty: Advanced Warfare for release in November. Visceral Studios, the EA-owned developer of Dead Space, is currently working on another shooter, Battlefield Hardline, which will also be released later this year. 

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