AMD has released GPUs which are comparable to those found in the PS4 and Xbox One.
The Xbox One GPU is based on AMD's Bonaire design, with two CUs disabled Now, AMD has released the exact same configuration for the PC space with the R7-260 (minus the X) for $109. The only difference would now are the GPUs' clocks – the R7 260 is clocked at 1GHz whereas Xbox One GPU comes in at 853MHz.
For illustration purposes, check out the diagram below. In its analysis of the R7-260, The Guru of 3D writes:
"The R7-260 is a fun, almost entry-level product that is going to allow you to game at 1280×720 to say 1600×1200. If you stick to these resolutions then you may apply good image quality settings. At an MSRP of 79 EURO + VAT (or $109 USD) however it is a fair deal. You'll be looking at perf in-between say a Radeon HD 7770 and Radeon HD 7790."
Meanwhile, the PS4's GPU has 18CUs (active) coupled to a memory bandwidth of 176GB/s. Previously we've had the 7850 as a reference but that GPU was coupled to 153GB/s memory bandwidth. However, with the R7-265 we have a new basis for comparison. Essentially a cutdown Pitcairn (16 CUs but running at higher clocks), the R7-265 is coupled with 179GB/s of memory bandwidth.
PC Perspective notes:
"For gamers looking at a budget of $150, the AMD Radeon R7-265 is clearly the best card you can buy today. Well, technically in the future, as it won't be for sale until the end of February or early March. If nothing else changes (ha!) between now and then, I expect the R7-265 to be the most popular choice for mainstream gamers that want performance and don't have any power consumption concerns. Running today's games at 1920×1080 with Ultra or Very High presets was completely feasible in most games. Only Crysis 3 presented a problem that would cause me to drop image quality settings. That is an incredible feat for a $150 graphics card."
Below is an analysis of the various GPUs' performance in games.
It seems that the PS4-like R7-265 offers solid performance given its low price point and may be worth paying a little extra for over the Xbox One-similar R7-260. The PS4 is more powerful on paper and that has demonstrated itself in terms of developers typically offering higher resolutions and framerates on the console compared to Xbox One but for sheer technical prowess, PC remains king as always.