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Titanfall Updates Avoid Client Patches

January 29, 2014 by Andrea Castellano

Titanfall updates the game through discrete, server-side downloads.

As Titanfall nears the end of its closed alpha testing, Respawn Entertainment also tested their server-side updates that avoid client patches.

With the server-side updates, Respawn claims players receive the fixes without interrupting their game to download a patch. On the Respawn forums, programmer Jon Shiring explained the process. "During our small Closed Alpha, we rolled out 3 new server builds and completely moved players from one build to the next without interrupting gameplay. Players never noticed a difference (other than some bugs went away)."

Players received the updates and immediately noticed bugs disappear. But Respawn can't administer all updates through server-side patches as some Titanfall updates require client patches."We will definitely be rolling out new server builds to fix issues that we find. Not every issue can be patched entirely on the server, and so some fixes will require a client patch. But new server builds are definitely something we will be doing."

Titanfall launches on March 11 for the Xbox One, Xbox 360 and PC. Despite a fake beta website, a real Titanfall beta should begin for all players on February 14.

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