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Iwata Admits to Wii U’s Failure as Wii Successor

October 31, 2013 by Josiah Renaudin

Things just haven’t been easy for Nintendo and the Wii U.

The Wii U has had a tough start. With just under four million units pushed since launch, it’s difficult to see Nintendo’s latest piece of hardware as any type of success. Both games and relevant services just haven’t been there, and president Satoru Iwata admits that this is just not yet the successor the Wii deserves.

"Except for its backward compatibility with existing Wii software and accessories, we have so far failed to make propositions worthy of Wii U's position as a successor to the Wii system," Iwata said during Nintendo's second quarter financial results briefing.

Projects like Super Mario 3D World and Wii Sports Club should grab a few pairs of eyes, but it’ll take much more than a pair of games to turn this ship around. Iwata knows this is going to be a long process.

"I remarked a while ago that it is difficult to change our prospects with just one title,” he continued. “Our objective for Wii U for the upcoming year-end sales season will be to dramatically change the environment surrounding Wii U with multiple key titles that can appeal to a wide range of consumers."

With both the Xbox One and PS4 launching in November, success might become even more difficult for the Wii U to achieve in 2014. 

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