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Turn 10: Forza 5 Isn’t a Normal Launch Game

September 16, 2013 by Josiah Renaudin

The scope of Forza 5 makes it nothing like the other launch games out there.

When looking back at the best games a particular generation of consoles had to offer, you’ll often be hard pressed to find a single launch title that cracks the top 10. There a few standouts that people fondly remember, but the first batch of console software often lacks the polish, scope, and creativity to be considered among the best of the best. Forza 5, on the other hand, isn’t your average launch title. At least, that’s what Turn 10's Dan Greenawalt would like you to believe.

"What you don't usually see at the launch of a console is a racing game like Forza Motorsport. Usually the flagship titles come along a bit later, because with these titles you expect epic scope and scale – you expect innovation,” Greenawalt told OXM at a preview event.

The racing developer has been able to hone its skills through four unique releases on Microsoft platforms, and thanks to plenty of development time on the Xbox One, this fifth attempt is shaping up to be the most ambitious of them all.

"Racing gamers demand innovation across all of the different fronts, and usually the racing games at launch are fantastic, but they're a bit narrower in scope,” he continued. “It allows them to be very laser-focused on just hitting that date, and being a graphics showcase. This is a Forza Motorsport. This is big. So we've got innovation across the board."

Forza 5 will launch alongside games like Ryse: Son of Rome and Dead Rising 3 Nov. 22. 

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