• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Bungie: How Destiny is Better than Borderlands

July 31, 2013 by Stephen Daly

But whatever you do, don’t call it an MMO.

Destiny developer Bungie has spoken to Edge about how its game stands-out from co-op shooters like Gearbox's Borderlands and what it does better.

Joe Staten, Destiny's creative lead, admitted that players can use Talent Points to level-up in the game and Bungie were inspired in this and other aspects by games like Far Cry and Borderlands.

"We are absolutely doing things that would be familiar if you've played any kind of open-world game," Staten said. "I mean… Far Cry, even. We would be idiots if we didn't look at an awesome game like Borderlands and ask, 'What are they doing well and how can we try to that same ball?' I have never played a game where I have such a great attachment to my gun as I do in Borderlands.

"When we look at a game like that, we look at the things they're doing well and also at opportunities they might have missed that we can capitalise on. You can party up with a group and then go around with that group, but never in Borderlands are you going to collide with a group of other people doing it too.

"We don't do that just once or twice in the game, we do that all the time, everywhere. You see other people on the horizon, hear gunfire over a hill and see space magic flying behind some trees, and you know… there are other people out here, that [changes everything]. Borderlands right now is: 'I'm going to walk into that space and we're going to clear them out and keep going'. And frankly that's not just Borderlands, that's any co-op shooter."

Destiny's inspirations aren't just limited to shooters, Bungie has looked at TV shows including Battlestar Galactica, The Wire and Lost. NASA is also seen as a "constant source of inspiration" for the game and Dr. Craig Hardgrove of the US space agnecy's Jet Propulsion Laboratory is somehow involved in the project. 

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

NEW GTA6 GAMEPLAY,  TWO NEW ASSASSIN'S CREED GAMES LEAKED? & MORE

NEW GTA6 GAMEPLAY, TWO NEW ASSASSIN'S CREED GAMES LEAKED? & MORE

20 NEW Zombie Games That Are Trying Something DIFFERENT

20 NEW Zombie Games That Are Trying Something DIFFERENT

10 MORE Games That AGED LIKE FINE WINE

10 MORE Games That AGED LIKE FINE WINE

20 Game Franchises That DIED For Dumbest Reasons

20 Game Franchises That DIED For Dumbest Reasons

10 GREEDY Games That Had a Slow DOWNFALL

10 GREEDY Games That Had a Slow DOWNFALL

10 Developers That Warned Us, But Nobody Listened

10 Developers That Warned Us, But Nobody Listened

25 UPCOMING Games We're MOST EXCITED ABOUT

25 UPCOMING Games We're MOST EXCITED ABOUT

GTA6 - NEW THINGS WE FOUND & MORE

GTA6 - NEW THINGS WE FOUND & MORE

The Legend of Zelda: Ocarina of Time Remake - Before You Buy

The Legend of Zelda: Ocarina of Time Remake - Before You Buy

Category: Updates

Sidebar

Recent Posts

  • Hacker Confirms GTA 6 Won’t Be Dumped On PS5’s Latest Firmware
  • GTA 6 Was Almost Banned In Korea – Was It Censored In Japan?
  • GTA 6 Is 30 FPS On All Platforms, PERIOD
  • Nintendo Family Accounts Will Soon Allow You To Gift Games On Switch and Switch 2
  • Rumor: GTA 6 Pre-Load Data Suggests PS5 Pro Has Additional Ray-Tracing

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme