• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Xbox One self-publishing may not be what it seems

July 25, 2013 by Ryan Parreno

Story unfolding slowly tweet by tweet from Game Industry, Brian Provinciano, Phil Spencer.

The story on Xbox One's self-publishing policy is still unraveling as new details are unveiled.

To start, Team Xbox's short, terse statement on their own blog referred to the swirling rumors as "news reports speculating on our future plans for independent development support". Their tone did seem to be one of surprise and noncomittal. Game Industry's Andy McNamara later tweeted that Team Xbox did not feel like talking to them about confirming or denying their story.

Even though we reached out to MS hours ago, we of course didn't get the official statement as MS is reportedly "angry" about our story

— Andy McNamara (@GI_AndyMc) July 24, 2013

And the story gets even more interesting from there. Various gaming sites than sought out feedback from various indie devs. While Vlambeer's Rami Ismail is very optimistic on the news, Retro City Rampage developer Brian Provinciano is very skeptical, revealing to Engadget and in his own tweets that he suspects the story sound better than it actually is.

Comment on the Xbox One "self-publishing" — they're not giving you the whole story. It's a good thing, but not as good as it sounds.

— Brian Provinciano (@BriProv) July 24, 2013

Proviciano makes an example of Sony allowing indies free reign to use the PS4's full RAM and other capabilities. He then reveals his suspicion that this new arrangement is XBLIG in another name. Provinciano concludes that he has no plans of working on the console at all. (I would add here as an aside that Provinciano never said anything about limits on the Xbox One RAM, just used PS4 as an example.)

While it's not possible to quantify how many developers are up on down on the Xbox One self-publishing news, it's fair to say Team Xbox still faces a lot of skepticism from indies who've had bad experiences from XBLIG before.

@GeorgeTeV Goals is to allow devs access to full pool of resources available, no indie RAM limit.

— Phil Spencer (@XboxP3) July 25, 2013

Now, Phil Spencer is chiming in with clarifications and answers to Provinciano's assertions. Regarding RAM, Spencer's carefully worded statement is devs can use "full pool of resources available, no indie RAM limit." I would point out here that Spencer doesn't give a number to the amount of RAM available, so it's safe to say earlier announced limits to have three OSes running are still in effect.

Spencer's other tweets assuage fears about discoverability, multiplayer and the cloud.

Team Xbox really didn't want to talk about their indie policy yet, and likely desire to stem the flow of information until gamescom. Ironically, it's this secrecy that has kept skeptics at an arm's length. We'll see if insisting to wait until the event is worth it.

Source 1, 2, 3

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

20 Flaws GTA 6 Is Trying To Fix

20 Flaws GTA 6 Is Trying To Fix

20 Video Game Trends That Are MAKING A COMEBACK

20 Video Game Trends That Are MAKING A COMEBACK

20 Legendary Games That AGED LIKE MILK

20 Legendary Games That AGED LIKE MILK

10 Weird Gaming Stories of October 2026

10 Weird Gaming Stories of October 2026

GTA6 SIZE REVEALED, ELDER SCROLLS 6 LEAKED? & MORE

GTA6 SIZE REVEALED, ELDER SCROLLS 6 LEAKED? & MORE

Phantom Blade Zero: 10 Things The Game DOESN'T TELL YOU

Phantom Blade Zero: 10 Things The Game DOESN'T TELL YOU

10 Grindy Games So Addictive You'll LOSE Track of Time

10 Grindy Games So Addictive You'll LOSE Track of Time

iPhone Duo - Before You Buy

iPhone Duo - Before You Buy

20 NEW Games That Look Too Good To Be True

20 NEW Games That Look Too Good To Be True

Category: Updates

Sidebar

Recent Posts

  • Rumor: GTA 6 Will Have PSSR and Ray Tracing On PS5 Pro
  • Sony Offers Their Own Customers $ 400 If They Trade In Their PS5 Via 3rd Party Reseller Back Market
  • Rumor: GTA 6 Now Has To Be Played On PS5’s Latest System Update For “Security Fixes”
  • Anthropic Cracks Down On Claude Vibe Coding Ports And Decompilations Of “Existing Games”
  • South Park Shares Preview Of A Dogged Throwdown In GTA 6

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme