• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Left 4 Dead 2 Update Fixes Jockey Glitch

May 24, 2013 by Ian Miles Cheong

Jockeys are no longer annoying thanks to the latest patch for Left 4 Dead 2.

Left 4 Dead Zoey

Anyone who's played hundreds of hours of the Left 4 Dead games may have nothing left for them in terms of vanilla content. To that end, Valve has opened up the floodgates to allow modders to create their own original content for the game, all of which is freely shared over the Steamworks database on Steam.

That being said, much of the content players still enjoy and experience is the vanilla content. With the vanilla content in mind, Valve has released a new patch that updates both Windows and Linux versions of the game with fixes for some previously existing exploits and bug fixes for the game's many maps. 

Here are the patch notes in full, via PCGamesN.

Windows

Changes:

  • Updated some mutations to remove instances of invalid weapons or enemies

  • Fixed Cold Stream image in Campaign select menu

  • Fixed possible insta-kill when shoving a jockey who is mid-leap

c11m2

  • Restore freezer door in co-op mode

  • Restore crane lowering sound

c9m2

  • Break some barricaded doors so survivors can reach supplies

  • Restore missing fire particle system

  • Restore color correction for both Crash Course maps

c8m1

  • Fixed survivors facing the wrong direction after intro

  • Restore alarm clock in downstairs bedroom for co-op mode

c8m4

  • Restore missing rain particle systems

c8m5

  • Restore some missing chopper pilot lines

  • Move survivors out of view during the escape sequence

Linux

General

  • Fixed possible insta-kill when shoving a jockey who is mid-leap

  • Fixed Cold Stream image in Campaign select menu

  • Remove ammo piles in Gib Fest Mutation

EMS

  • ent.GetEntityIndex()

  • ent.EyePosition()

  • ent.GiveItem( itemname ) – Give an item/weapon by name. ("health", "katana", "rifle_ak47", etc.)

  • ent.GetButtonMask() – returns a bitfield of currently pressed buttons. Recognized buttons are: IN_ATTACK, IN_ATTACK2, IN_JUMP, IN_DUCK, IN_FORWARD, IN_BACK, IN_USE, IN_MOVELEFT, IN_MOVERIGHT, IN_RELOAD

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 Games Other Game Companies WANTED TO END

10 Games Other Game Companies WANTED TO END

Obsidian's NEW FALLOUT GAME's BIG CHANGE, Ubisoft ON DISCS & MORE

Obsidian's NEW FALLOUT GAME's BIG CHANGE, Ubisoft ON DISCS & MORE

Halo: Campaign Evolved - Before You Buy

Halo: Campaign Evolved - Before You Buy

Why GTA 6 Might Skip Trailer 3

Why GTA 6 Might Skip Trailer 3

20 FLOP Games That You SHOULD ACTUALLY PLAY

20 FLOP Games That You SHOULD ACTUALLY PLAY

10 Game Levels Developers Should NEVER Do Again

10 Game Levels Developers Should NEVER Do Again

Top 10 New Games of August 2026

Top 10 New Games of August 2026

20 Games That Shouldn't BE IN YOUR BACKLOG

20 Games That Shouldn't BE IN YOUR BACKLOG

FALLOUT 5 announced + 2 FALLOUT REMASTERS & More

FALLOUT 5 announced + 2 FALLOUT REMASTERS & More

Category: Updates

Sidebar

Recent Posts

  • XBOX Starts Testing Ad-Supported Game Streaming In The Xbox Insiders Program
  • Monolith Soft Has Confirmed They Have Once Again Helped Work On Splatoon Raiders
  • Steam Deck Sales Sank By Approximately 82 % After Price Increases
  • Hasbro Officially Reveals The Legend of Zelda Heroes Of Hyrule Toyline
  • GSC Game World Debunks Founder’s Claim About S.T.A.L.K.E.R. 2: Heart Of Chornobyl’s Budget

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme