Kojima Productions’ First Game Will Utilize A Third-Party Engine
He is doing it so we won’t have to wait for long, thank you Kojima.
Recently, Hideo Kojima went on a world-tour, visiting video game developers and industry giants. Turns out that part of the reason he decided to do it was because he was searching for a suitable third-party engine to use in his upcoming game.
Speaking at the Nordic Game 2016 festival, Kojima explained the situation as to why he won’t build an in-house engine to use on his own game, which is preferable considering Kojima’s capabilities. He said that in order to be able to release his studios’ debut game in a relatively short time.
“I actually think it’s better to make games using internal tools, as for my first title, because I want to release it to the people who are waiting for it, for that title we are going to use a third-party engine – the reason I am traveling around the world is looking for such technology to use.”
In addition to that, we were finally properly introduced to his studios’ mascot, Ludens, a man who is wearing an extra-vehicular activity creative suit, EVA for short. Kojima also provided us with some promising words saying:
“We’ll deliver THE NEW PLAY in THE NEW FUTURE with the cutting-edge equipment, technology, & the frontier spirit.”
Let’s hope for the best for Kojima Productions and their first game.