The Division 2 Dev Explains How They Chose Washington DC as Game’s Setting

The Division 2 producer explains why Washington DC is the perfect setting for the franchise’s sequel.

Ubisoft’s The Division 2 is one of the most anticipated sequels, and some were curious how the studio decided upon choosing Washington DC as the series’ next destination.

In an interview with USgamer, Senior Producer Cristian Pana explained transitioning from Manhattan to Washington DC was mainly because the studio was looking for a city offering “much more diversity and different opportunities for encounters.” He continued to discuss how the development team reached out to “architects, Special Forces, people that are from the city, urban explorers, researchers and so on to pick where was the best place for us to create this environment.”

So we wanted to go from New York City, right? From the narrow streets of Manhattan. We wanted to move to a city that would offer us much more diversity and different opportunities for encounters.

We did the research and searched multiple cities; there was only one choice for us and that was Washington D.C. That’s the seat of power in the U.S. This is where The Division HQ actually also is. It felt for us very natural to go there and looking at Washington D.C. offered this diverse environment. All these biomes that offer us a great opportunity. The Washington Monument is a great example because its wide spaces allows us to create different tactical opportunities for players.

Of course, we looked at that. When we made the choice, we worked with architects, Special Forces, people that are from the city, urban explorers, researchers and so on to pick where was the best place for us to create this environment. So we ended up with that section of the map that you’ve seen. Of course we have some surprises in the post-launch that may extend on that.

The Division 2 releases on March 15, 2019.