Star Wars Battlefront II Campaign “Is a Continuous Story,” Says Single-Player Director
Looks like Star Wars Battlefront II is going to have a stellar single-player campaign.
EA DICE is setting out to develop a bigger and better sequel than Star Wars Battlefront, especially in the single-player department.
Single-Player Game Director Mark Thompson recently discussed with Eurogamer how the development team handled Star Wars Battlefront II‘s campaign, the help they received from Lucasfilm and the continuous structure of the campaign’s storyline.
Without getting into too much detail that I will get in trouble for… We take all of our cues from how to tell a Star Wars story working with Lucasfilm story group, analyzing the movies, breaking down the beats and flow of Star Wars storytelling. So yeah, it is a continuous story with a beginning, middle, and end and you follow Iden’s journey for 30 years from the end of Jedi up to the Force Awakens at Starkiller base. It isn’t a discrete set of missions or separate War Stories like Battlefield 1, you do follow Iden through this journey whilst from time to time, switching sides and playing from the perspective of one of the iconic heroes because again that’s just part of Battlefront’s DNA. Sometimes you’re a Trooper, sometimes you’re a pilot, and sometimes you’re Luke Skywalker with a lightsaber.
Star Wars Battlefront II releases on November 17 for PS4, Xbox One and PC.