Launching on November 15, Need for Speed The Run lures players into an underground world of illicit, high-stakes racing. The heat is on – and it isn’t just the fuzz who are after you. Entering the race is just the beginning as you blow across borders, weave through dense urban traffic, rocket down icy mountain passes and navigate narrow canyons at breakneck speeds.
GenreRacing
Platforms xbox360
DEVELOPER EA Black Box | PUBLISHER Codemasters | RELEASE DATE
Need for Speed: The Run Reviews xbox360
gamerevolution.com review
Forget the story and silly “get out of the car†nonsense. If you focus on the pure details of the cars and racing itself, Need for Speed: The Run stands head and shoulders above past installments as well as other racing simulations. For all intent and purposes, this is one hell of a game. If there’s one game on this year’s checklist for Santa, The Run is not be a bad way to go.
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gamingnexus.com review
So, while the ancestry of Need For Speed: The Run will be readily apparent to veterans of the series, The Run breaks new ground in a number of interesting ways. The adoption and adaptation of the Frostbite 2 engine allows for far more spectacular scenery and action, while the supporting campaign storyline provides an interesting way to serve up the standard race types in a new and compelling way. The multiplayer is strong and user friendly, providing just enough subtle assists to keep even rookie players involved. At the end of the day, it is an impressive achievement to bring such a fun and fresh look to such a mature product.
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insidegamingdaily.com review
And speed is, in honor of the title, what this is all about. It’s a bit like going to the movies to see Bad Boys 2. You don’t go expecting a provocative, complex, absorbing plot. You just switch your brain off, strap yourself in and enjoy the ride. That’s NFS: The Run in a nutshell.
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destructoid.com review
No Synopsis Available
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gamechronicles.com review
I enjoyed the refreshing diversity of the 40+ track sections you get to experience as you cross our great country. If you’re an overseas gamer this is a great way to experience 3000 miles of American scenery, and the racing is fun despite some problematic game mechanics, namely resets and intolerable load times, but you should definitely take this game for a spin, even if it’s just for a rental. But watch out for cops and the mob – those guys play hardball.
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computerandvideogames.com review
And then there are the dust storms, the wet patches, the flying debris of destructible objects, the distractions of booming waterfalls or crashing waves, the drifting snows and the problems of darkness. It’s one of very few games where the mini-map feels truly integrated – we found it invaluable for judging speed and line, yet it’s often tough to find a second to glance at it.
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xgn.nl review
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gamereactor.dk review
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eurogamer.pt review
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cheatcc.com review
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gamesradar.com review
It’s possible Need for Speed The Run won’t provide as many hours of entertainment as previous NFS games, but then it packs in unique events and some incredibly exciting chase sequences, meaning it packs a lot of entertainment-per-hour. It’s not very forgiving of mistakes, but then it provides greater rewards as a result. Whereas MotorStorm: Apocalypse might have overdone it with the setpieces, The Run balances blockbuster style with meat-and-potatoes racing for a well-rounded mix.
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gamingxp.com review
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gamerstemple.com review
Overall there is nothing bad about The Run. It promised and did not deliver a completely engrossing story. It has its moments, but interactive cutscenes have become all too common in games these days that sprinkling a few into a racing game is not enough to fuel greatness. Still, The Run is a solid racing title that will no doubt provide a lot of fun for anyone willing to squeeze it out of the game. But there is plenty of room for improvement, and the idea of a great story-based racing game is still on the table for anyone to claim.
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everyeye.it review
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extremegamer.ca review
Taking an unexpected turn Black Box opts for a new formula framed around the same basic need for speed. In the form of a thrilling coast-to-coast race against the grain, "The Run" is all about moments. Built around fast action and quick-changing objectives, the core experience might be over quickly, but it never fails to impress. While this departure isn’t going to please everyone, it’s a great alternative to your typical racing game. Past "The Run," the challenges and online modes are good filler to keep you coming back, however it’s just not as thrilling as last years’ ‘Hot Pursuit.’ So depending on your wants, "The Run" could be a quick rental or a hefty racer whose quality laps its quantity.
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3djuegos.com review
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vandal.net review
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game-over.com review
The Run uses Battlefield 3’s graphical engine to great effect, making this one of the best-looking racing games ever in some ways. The environments look fantastic, with rain-slicked streets being lit by street lights and the red and blue lights from cop cars being one highlight, and the massive dust storm conjured up in the desert acting as another. Their draw distance is also impressive, normally allowing you to see upcoming obstacles long before you’ll ever encounter them during the race. The character models and their animation look fantastic so long as long hair isn’t required – that is rendered terribly and looks very artificial. Car models look fine but won’t blow you away.
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gamestyle.com review
Overall Need For Speed: The Run is a solid game, with a few tweaks and maybe a deeper racing map it could of been sublime. Graphically it is a great game to play watching areas change from mountain to forest and then to city and it looks and handles how a true race across the country might feel. Even though it is short it has that great arcade feel to it that you can always come back to and play again and if you play online with friends you can easily lose a handful more hours as you try to complete challenges together. Not the greatest Need For Speed to ever be released but EA are definitely on the right track with this one and hopefully we can see further development of this concept in future games.
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