Tomb Raider’s marketing offers a disturbing glimpse into what the industry thinks will attract gamers.
What’s next for BattleBlock Theater and the studio, plus a few choice details on the game’s hilarious narration.
Phil Owen questions BIoShock Infinite’s reliance on its voxophones to tell a story.
Here are some of the new features and changes we want to see in FIFA 14’s gameplay, ultimate team and career mode.
A discussion with the puppetmaster behind BattleBlock Theater’s dynamic level design.
Could it be said that Elizabeth is one of the best characters in video games? Let’s discuss the reasons.
After the explosive success of FTP MMO World of Tanks, what’s next for Wargaming.net?
On the agency offered by El Shaddai.