Infinite Warfare: Rave in the Redwoods – How to Unlock the Pack-A-Punch

On PC, PS4 & Xbox One: Want more powerful guns on ‘Rave in the Redwoods’? You’ll need the Pack-A-Punch machine. Here’s how to unlock it.

Give those weapons extra heft in ‘Rave in the Redwoods‘ with this complete tutorial explaining every step to reach the customary Pack-A-Punch room.

This time, you’ll have to repair a boat to reach a remote island before collecting film reels that open an extra-dimensional portal that leads straight into the secret room. It sounds complicated, but it’s actually pretty easy — easier than some previous P-A-P rooms, at least. Check out the step-by-step instructions below to reach it for yourself.

The Pack-A-Punch is your one-stop-shop for upgraded weaponry in each and every Zombies map. Last time, for Zombies in Spaceland, players needed to flip all the Power Switches to activate a portal to the secret room. In previous maps, you’d have to summon (and capture) alien Apothicons, or fly a dragon, or… look, they’re always complicated. Be thankful this one isn’t too difficult.

More Zombies guides for Rave in the Redwoods:

 How to Unlock the Pack-A-Punch

Like every Zombies map, the Pack-A-Punch is hidden away in an area you can’t normally reach. To unlock Turtle Island (and the Pack-A-Punch Room) there are two sets of items you’ll need to collect: 3 Boat Parts, and 2 Film Reels.

  1. Step #1: Turn on the Power
    • Before you can actively explore the Camp, you’ll need to turn on the Power. The generator switch is located in the Old Hudson Mine. Look for a room following the lower path, near a zombie strung-up on a wooden wheel.
  2. Step #2: Get 3 Boat Parts
    • There are three Boat Parts to collect. Finding all three and installing them on the broken boat will repair it, allowing you to reach Turtle Island.
    • [There may be more boat part locations. We’ll update with more as we find them.]
      • Part #1: Mess Hall — Look on the middle pillar with the trash bin.
      • Part #2: Spawn Lodge — From the Power Switch, go up to the second floor and cross the balcony to reach the adjacent room. As you enter, look on the right-hand wall to spot this part.
      • Part #3: Recreation Area — Look on the white canvas booth near the central rave statue.
    •  Take the parts to Bear Lake and reach the boat house to find the busted ship. Place all three parts to repair it, and interact to ride to Turtle Island.
  3. Step #3: Get 2 Film Reels
    • The Projector that teleports you to the Pack-A-Punch Room is available on Turtle Island, but you’ll need to connect 2 Film Reels to get the projector working.
      • Film Reel #1: Bear Lake — The first film roll is just outside the boat house doors, before riding the boat to Turtle Island.
      • Film Reel #2: Turtle Island — Ride the boat to Turtle Island, then go up to the building on the hill. Turn left to find a bonfire. Nearby, next to an old laundry machine, look for the film roll on the ground.
    • The Projector is on a desk in the interior building right next to Film Reel #2. Hook up the film then enter the open portal to access the Pack-A-Punch Room.
  4. Step #4: Enjoy the Pack-A-Punch!
    • The Pack-A-Punch is now available. It costs 5,000 points to upgrade a single weapon, but it is absolutely worth it if you’re planning on surviving into the late rounds.

That’s every step you’ll need. For an in-depth video guide, check out this tutorial by Random Chievo’s on Youtube.

Check out all the Zombies in Spaceland guides on Gameranx: