Destiny 2: Sunbreaker Breakdown | Class Guide
Everything we know about the Sunbreaker class so far.
Destiny 2 has officially released for the PlayStation 4 and Xbox One platforms. PC gamers will have to wait just a little bit longer before they can get their hands on a copy.
With the game officially out, you may be curious as to the various classes available in the Destiny sequel. With the various classes available, we’ll give a quick breakdown as to what sets them apart. Likewise, take a look at our other Destiny 2 featured guides below!
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- Titan Subclass
- Hammer of Sol
- Toss flaming hammers at enemies dealing incredible amount of damage.
- Incendiary Grenade
- Catch enemies on fire causing a limited amount of damage time.
- Thermite Grenade
- Sends a burning line of fire.
- Fusion Grenade
- Sticky grenade that can attach to a target prior to explosion.
- Towering Barricade
- A defensive barrier to prevent enemy harm for a period of time.
- Rally Barricade
- A defensive barricade that allows players to peek around and fire towards your enemy targets.
- Increased Height
- Upgrades the Lift to a greater height.
- Increased Control
- Upgrade the Lift to allow more directional control in air.
- Upgrades Lift to allow a stronger jump burst.
- Hammer Strike
- Melee hit that will weaken enemies. Must be used while sprinting.
- Tempered Metal
- Solar ability kills will offer increase movement and reload speed.
- Hammer of Sol kills will explode.
- Mortar Blast
- Release a Solar explosion that will cause enemies to burst into flames.
- Sun Warrior
- Restore health and grenade/melee kills will leave a Sunspot.
- Rings of Fire
- Solar abilities will recharge faster and Super will last longer when you stand in a Sunspot.
- Solar Siege
- Precision hits with the Golden Gun will increase damage and duration.
- Solar Siege
- Hammers will create a Sunspot on impact.